跳到正文

AstraForge: Industrial Ascension

A modpack focused on expanding the Minecraft universe with new content.

收藏

介绍

中文介绍正在准备中,下面暂时显示原文。

Start with discovery, survival, and gear progression.
Finish by building infrastructure, running production lines, and taking your world off-planet.


What this pack is

  • Exploration-first progression with dense worldgen, structures, and loot.
  • Combat that feels modern, with movement, animation-driven melee, and meaningful weapon variety.
  • RPG build progression: level up, allocate stats, hunt relics, and keep up with scaling threats.
  • A mid → late-game Space Program where you build rockets, machinery, oxygen systems, and planetary outposts.
  • Quality-of-life that stays out of your way: recipes, HUD info, travel, multiplayer-safe loot.

What this pack is not

This is not a kitchen-sink “factory simulator” with half a dozen massive tech mods.
The industrial depth is deliberately concentrated into the Space Program and its supporting automation/QoL.


The gameplay arc

Early game: establish your foothold

  • Explore a more varied world, secure food, and build your first base.
  • Loot structures for upgrades, artifacts, and powerful weapon finds.
  • Start shaping your character: early attribute choices matter and create real “build identity.”
  • Use streamlined enchanting/anvil improvements to get geared faster.

Mid game: build infrastructure + specialize

  • Create a logistics backbone: travel points, storage flow, and villager/animal support.
  • Start pushing deeper structure content and tougher encounters.
  • Begin the ARPG loop: relic hunting + build tuning to match higher danger zones.
  • Prepare the materials and setup required to launch.

Late game and beyond: the Space Program

  • Shift from “survive the world” to “industrialize it.”
  • Build rockets, refine fuel, generate oxygen, and establish planetary outposts.
  • Expand into multi-base operations across worlds and dimensions.
  • Your build keeps evolving: character levels, relic loadouts, and the world’s difficulty scaling all continue past “endgame.”

🧬 RPG Progression & Scaling Difficulty (Builds actually matter)

This pack doesn’t just give you more loot. It gives you systems that make loot, stats, and risk scale with your progress.

Player leveling & attributes

  • A full RPG leveling system with skill points you spend into attributes to define your build.
  • A dedicated attribute screen + respec/refund support so you can iterate instead of rerolling worlds.
  • Optional weapon & armor leveling so your gear can gain XP and improve over time as you use it.

Relics as your “ARPG loot chase”

  • RPG-style relics that drop from mobs and loot chests and are worn as equipment.
  • Relics roll randomized stat bonuses, come in rarities, and are configurable with dimension-aware drop behavior.
  • This is the glue between “I cleared a dungeon” and “my build is now stronger in a specific way.”

The world pushes back

  • Hostile mobs are assigned levels and scale based on:
  • nearby player levels,
  • dimension / biome,
  • and even nearby structures (so dungeons can be true danger zones).
  • Scaling affects health, damage, armor, and XP rewards.
  • Optional RPG-style nameplates can display enemy level/health so you can instantly read threat level.

Result: as you get stronger, the game doesn’t flatten out. You’re expected to keep upgrading, specializing, and taking smarter fights.


🚀 The Space Program (Tech / Automation / Exploration)

Space is not a side activity here, it’s the intended escalation path.

You will be:

  • Building rockets, suits, stations, and machines
  • Refining fuel and moving fluids
  • Generating and distributing oxygen
  • Powering a growing industrial base
  • Launching to new celestial bodies and strip-mining/settling them for unique resources

Expect a “space-age” workflow:

  1. Prepare materials and build the tech foundation
  2. Assemble rockets and support systems
  3. Establish a first foothold (Moon/Mars-style outpost)
  4. Expand into specialized off-world mining + production
  5. Connect everything into a multi-base network

If you like planning supply chains and building infrastructure that actually matters, then this is the modpack for you.


Automation that matters

This pack focuses automation on time-sinks you actually feel:

  • Hands-off bartering for reliable Nether outputs
  • Hands-off animal feeding/breeding support for food and materials
  • Smarter farming villagers that behave like they should
  • Space tech that forces real systems: oxygen + fuel + transport + power

Content highlights

World & biome variety

  • Explore fresh terrain and biome sets built for long-term survival worlds.

Structures & points of interest

  • Villages and outposts feel less repetitive.
  • Ruins and world structures give you reasons to roam (and return).

Combat, loot & build progression

  • More fluid melee combat and movement.
  • Unique weapon finds and exploration rewards that keep the loot game alive.
  • RPG leveling + relics turn loot into real build decisions instead of “bigger numbers.”

Enchanting & gearing (less RNG pain)

  • More control over progression without removing the need to explore and invest.

Multiplayer-friendly by default

  • Loot systems designed so nobody gets “cleaned out” by the first person to arrive.

QoL you’ll notice immediately

  • Recipe viewing and crafting guidance in-game
  • Better “what am I looking at” HUD info
  • Fast travel options for long-running worlds
  • Performance-friendly client setup

Notes / recommendations

  • Start a new world (worldgen and structures are a major pillar).
  • If you’re used to OptiFine-heavy setups: don’t. Use the included performance route instead.
  • This pack is best when you commit to a main base and build satellite outposts as you expand.

If you want a progression that ends in rockets instead of “kill dragon, log off,” AstraForge is built for you.

包含的模组 374 个,另有 2 个其他文件

展开全部 374 个
Better Combat Particle Better Falling Block Particles Better Hanging Signs Better Lanterns Better Lush Caves Better Snow Coverage Better Than Mending Better Third Person Better Tridents Better Villages 更好的末地 更好的下界 Blahaj - Replushed Blur+ Bookshelf Boss Blades 2.0 Bosses of Mass Destruction Botarium 丰饶 BSL Shaders - Classic Bushier Flowers Camera Overhaul Campfire XP Cardinal Components API Carpeted Stairs & Slabs Cave Dust Caves & Canyons CC: Androids CC: Tweaked CC:Drones+ Chat Animation [Smooth Chat] Chef's Delight - Farmer's Delight Villagers Chest Search Bar Chipped ChoiceTheorem's Overhauled Village Clean Connected Glass ClearDespawn Cloth Config API Clumps Collective Combat Roll Complementary Shaders - Reimagined Connected Glass Connected Paths Connectible Chains [Fabric] Cool Resource Finder Cooldown Coordinator CoroUtil CreativeCore Cristel Lib Critters and Companions Crops Love Rain Crops XP Cut Through Dandi2k8's Ad Extendra Data Attributes Debugify DifficultyEX 双开门 Draggable Lists Drip Sounds Drodi's Blazes x Fresh Animations Drodi's Illagers x Fresh Animation Drodi's Slimes x Fresh Animations Dungeon Now Loading Dungeons and Taverns Dungeons Crit Sound Dusty Decorations 动态准星 Dynamic Crosshair Compat 简易铁砧 Easy Magic Enchant Icons Enchanted Vertical Slabs Enchanting Infuser Enchantment Descriptions Enchantment Level Cap Indicator Enchantments-Plus Enhanced Block Entities 实体剔除 Essential Mod Exp Ores Expanded Delight Experience Progress Explorify Explosive Enhancement Extended AE Extra Extractinator Compatibility Extractinator F-Tech: Core Fabric API Fabric Language Kotlin Fabric Seasons Fabric Seasons: Delight Compat Fabric Seasons: Nature's Spirit Compat Falling Leaves Farmer's Delight Refabricated Fast IP Ping FerriteCore Forge Config API Port Formations (Structure Library) Formations Nether Formations Overworld Forsaken Corpses Fragmentum Fresh Animations Fresh Animations: Extensions Fresh Moves Friends&Foes (Fabric/Quilt) FrozenLib Fusion (Connected Textures) Fzzy Config Galosphere Geckolib Geocluster Geophilic Glodium GPUBooster Grappling Hook Mod: Restitched Gravestones Guard Villagers (Fabric/Quilt) Healing Pretty Good Highlight Hopper Gadgetry HT's TreeChop Hybrid Aquatic I See What You Did There! Iceberg 灾厄侵扰 IllagerBlabber ImmediatelyFast 沉浸式飞机 Immersive Damage Indicators Immersive Machinery Immersive Messages API Immersive Weathering ImmersiveThunder Impillagers Indium Infinity Buttons Infinity Cave Interactic Inventory Management Inventory Particles Inventory Totem Iris Shaders It Takes a Pillage Continuation Item Borders Item Collectors Item Highlighter Items Displayed [Fabric] Jade Addons (Fabric) Jade 🔍 JamLib Just Hammers Kambrik Keep XP on Death KleeSlabs Koala Lib Krypton Language Reload Larger Ore Veins: Nether Lavender LazyDFU Leaves Be Gone Legendary Tooltips Library Ferret LibZ 投影 Litematica Printer 锂 Lithostitched Lootr Low Fire Low Shield Macaw's Bridges Mage Flame Make Bubbles Pop MaLiLib MC Dungeons Enchanting Measurements Memory Leak Fix MES - Moog's End Structures Minerally Mino++ MmmMmmMmmMmm Mob Captains Mob Difficulty RPG 模组菜单 Model Gap Fix Modern Industrialization Modern Industrialization Sound Addon ModernFix Moonlight Lib More Banner Features More Culling 鼠标微调 MRU Naturalist Nature's Spirit Nether Chested Not Enough Crashes Not Enough Recipe Book [NERB] Nvidium Nyf's Spiders Omni-Hopper Optimized Bushy Leaves Orb Booster Ore Growth Os' Colorful Grasses Overflowing Bars oωo (owo-lib) 滑翔伞 Particle Effects Particle Rain Phantom Loader Philips Ruins Pick Up Notifier Pillager Caravans playerAnimator PlayerEX PneumonoCore Powah! Presence Footsteps Prism Pufferfish's Attributes Punchy! Puzzles Lib Quartz Elevator Ranged Weapon API RAY's 3D Ladders RAY's 3D Rails Realistic Bees ReAtomizer Redstone Pen Reese's Sodium Options Reflex AntiLag 未探索区域 RelicEX: Directors Cut Repairsmith Repurposed Structures - Fabric Resourceful Config Resourceful Lib Restful Slumber Ribbits REI物品管理器 Scalable Cat's Force Scannable ShatterLib | OctoLib Shrimple Simple Copper Pipes Simply Swords Skelun's XP Reward System Smooth Scrolling Smooth Swapping 钠 Sodium Extra Sodium Extras Sodium Options API Sodium Options Mod Compat Sound Physics Remastered Sounds Spelunkery Spider Caves Star Wars Planets Status Effect Bars Steve's Realistic Sleep Stoneworks Storage Labels Structure Pool API Subtle Effects Super Duper Vanilla Superb Steeds SuperMartijn642's Config Lib SuperMartijn642's Core Lib TalkBubbles Taunt RPG Teleport Ring TerraBlender The Lost Castle Things ThreadTweak TieredZ TNT Timer ToadLib ToolTipFix Towns and Towers 交易站 Trash Cans Traveler's Backpack Traveler's Titles Trinkets True Ending - Ender Dragon Overhaul Twigs TxniLib Unique Dark Very Many Players (Fabric) Villager Names Villager Trading Station VillagersPlus Villages&Pillages Visual Workbench Visuality Vocal Villagers Wakes Wandering Trader May Leave way2wayfabric 传送石碑 WF's Cave Overhaul What Are They Up To (Watut) When Dungeons Arise Wireless Chargers Xaero Zoomout Xaero的小地图 Xaero的世界地图 YDM's Weapon Master Yet Another Glowing Ores Pack YetAnotherConfigLib (YACL) You Thief: Remastered Edition YUNG's API YUNG's Better Caves YUNG's Better Desert Temples YUNG's Better Dungeons YUNG's Better End Island YUNG's Better Jungle Temples YUNG's Better Mineshafts YUNG's Better Nether Fortresses YUNG's Better Ocean Monuments YUNG's Better Strongholds YUNG's Better Witch Huts YUNG's Bridges YUNG's Cave Biomes YUNG's Extras 僵尸意识

左侧绿标的模组本站有收录,点进去看中文介绍;其余跳转到 Modrinth。

常见问题

AstraForge: Industrial Ascension 支持哪些 Minecraft 版本?

AstraForge: Industrial Ascension 基于 Minecraft Java 版 1.20.1,使用 Fabric 加载器。

AstraForge: Industrial Ascension 怎么安装?

点本页「前往下载」拿到整合包文件(Modrinth 的是 .mrpack,CurseForge 的是 .zip),在 PCL2 或 HMCL 启动器里选择「导入整合包」,启动器会自动装好 Minecraft、加载器和全部模组。这个整合包有 374 个模组,建议在启动器里给游戏分配 6–8 GB 内存。

AstraForge: Industrial Ascension 开服需要多大内存?

推荐服务器内存 12 GB。在线人数多、或者建了大量机器和区块加载器时,可以再加 2–4 GB。

怎么和朋友一起玩 AstraForge: Industrial Ascension?

点本页的「一键开服」,选好配置后会自动安装 AstraForge: Industrial Ascension 的服务端,几分钟就能开好。把服务器地址发给朋友,大家用同一个版本的整合包连进去就行。

评论

登录后评论和评分