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New Vanilla

作者:ExulantBen

New Vanilla aims to create the best experience I could make while keeping the vanilla feeling by not adding, but expanding

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介绍

中文介绍正在准备中,下面暂时显示原文。

Steam Deck and Mobile Phone Support now available!!!

Notes:

  • The preset meant for Steam Deck is the “Low” preset
  • Mobile support is still in beta (since I dont know much about the java on mobile scene, and thus, dont know what the community prefences)
  • Mobile support is mainly meant for Zalith Launcher (Link for transparency: https://zalithlauncher.com). As in; the instance was only tested and created on zalith launcher, and the instructions only reference Zalith Launcher’s UI.
  • Mobile support might work on other mobile launchers (i.e pojav launcher) but no garuntee, I am however open to working with people who know more about other mobile launchers
  • iPhone support will never happen (at least not by me, your free to see if it works and fix anything that breaks) since I don’t really like apple, and I think I lost my iPhone 11 anyways

You ever feel like some modpacks dont feel vanilla enough? Well I did, so i created this!

Tired of “vanilla” (no offence) modpacks adding new blocks, mobs, items, (and more :P) that feels like it changes too much? this does do that! what it does add, are game mechanics, and revamped visuals and sounds!

Think of something (other than new blocks, items, and mobs), have you thought of it? well it has been updated; World gen, movement, controls, inventory, sound, graphics, EVERYTHING

now what does that entail? _Welllll….._

Game mechanics!

Pretty much all of them come from other minecraft games to keep the vanilla feel (I didn’t take any from legends since I have barely played it :/)

Examples? Sure!

Powerful mobs! (enchanted mobs in dungeons, mob captains here)
They are quite hard to beat, but the rewards are so worth it

Rolling!\
(also in dungeons lol)
It’s very useful when escaping monsters (especially with creepers :3)

New camera system!\
The camera now tilts with movement (like Quake) and the third person camera now acts independently of your character! So you can finally stop staring at the back of your head :3

Scrollable offhand\
and dedicated tool, elytra, and dynamic lighting slots, and inventory sorting! (so basically a mini inventory update :3)

Voice/Proximity Chat!\
So you can now talk to your friends without needing something like discord And also hit your (ex)freinds down a ravine and hear their scream fade

1000+ new advancements!\
So you always have something to work to!

A world and mini map\
(from the 3DS version of all places :P)
to mark your exporation progress and never get lost (you can even teleport to places if you have cheats on)

Flight controls for elytra!\
Rolling, yawing, and pitching!

Proper VR support\
(It was a bit weird on launch, sorry)

Complete controller support\
Supporting:\
Xbox controllers
(All of them that support PC since they all have the same features, also most generic controllers too since most of them have the same features as the xbox controllers)

Nintendo Switch Joycons\
and\
Pro controllers

PS4\
(Dual shock 4) controllers (sure it will work with Dualsense controllers too. Tested with a Gamesir G8+ since I don’t have a playstation controller)

Steam controllers\
(Steam deck will come in a later update once i actually get mine :/)

and even Touch controls!\

Visuals!

Not the vibrant kind, but close to it X3

Fine tuned shaders\
I tried my very best to make it look like vanilla, but with more graphical features! (shadows, reflections, light rays, etc)

Revamped textures!\
None of the textures have been changed (execpt the confusing ones i.e enchanted books, potions, banner patterns, etc) nut they do have new features! Connectivity, PBR, vaired textures, eating animations, mob variants, 3d skins and armour, and a lot of gui and ui changes!

Much better animations!\

(I always disliked the vanilla ones :/)
The old ones really didn’t have much character or detail (and also some ones ported from bedrock)

New visual indicators\
like more detailed hearts and armour bar, and a fire hud that doesn’t take up half the screen

514 defualt chunk render distance!\
2 chunks actual render distance, and 512 LOD distant horizons render distance on low setting. I think that is how it works anyways

Wait, what about sounds?

Basically; new everything!

New block sounds

New item sounds

New ambient sounds

New sounds for a lot of items\
(that can be played when selecting the item in the
inventory or hotbar

Chat pings\
(like in discord)

And sound physics!

Overall, much more Immersive!

This (along with the screenshots) were made and tested on a TUF gaming F15

Specs

CPU:\ 12th Gen Intel® Core™ i7-12700H Processor 2.3 GHz (24M Cache, up to 4.7 GHz, 14 cores: 6 P-cores and 8 E-cores)

GPU(s):\ NVIDIA® GeForce RTX™ 4060 Laptop GPU, 8GB vram, 2420MHz (2370MHz Boost Clock)/ Intel(R) Iris(R) Xe graphics, 128MB vram, ~400MHz (1450MHz Boost Clock)

Ram:\ 32GB (usually only takes up 4-6GB of ram)

I am trying to make a version for android (via pojav/zalith launcher) but I do not have one yet

I would like help, but you need to ask me first

PLEASE dedicate at leat 4-6 GB of RAM

Credit:

xKingDark for the logo

包含的模组 262 个,另有 1 个其他文件

展开全部 262 个
Clean Connected Glass Cliffs and Coves Cloth Config API Collective Combat Roll Concurrent Chunk Management Engine (Fabric) Connectible Chains [Fabric] Continents Continuity Controlify (Controller support) Controlling CoroUtil CreativeCore Cristel Lib Cubes Without Borders Cull Less Leaves Cygnus's Pride Flag Totems DamageVignette Data Loader Debugify Deimos Detail Armor Bar Diagonal Fences Diagonal Walls Diagonal Windows Disable Custom Worlds Advice 遥远的地平线 Do a Barrel Roll Double Doors Draggable Lists Drip Sounds Drippy Loading Screen Dynamic Crosshair Dynamic Crosshair Compat Dynamic FPS Dynamic Surroundings Eating Animation Elytra Slot Emotecraft Enchantment Descriptions Enhanced Block Entities Enhanced Boss Bars 实体剔除 Equipment Compare Essential Mod Explosive Enhancement Fabric API Fabric Language Kotlin FancyMenu FastQuit FerriteCore Fire Arrows Ignite Fire Fire Rekindled FireHud First-person Model Flow Fluff FokusAPI Followers Teleport Too FootprintParticle Forge Config API Port Freecam Fresh Animations Fresh Moves Fzzy Config Geophilic Reforged Hey Wiki Iceberg Icons ImmediatelyFast Immersive Winds ImmersiveMC ImmersiveThunder Immortal Pets Indium Inventorio Inventory Profiles Next Iris Shaders Item Borders Item Highlighter ItemPhysic ItemSwapper Jade 🔍 JamLib Katters Structures Keep Some Inventory Keybind Fix Updated Konkrete LambDynamicLights - Dynamic Lights Leaves Be Gone Legendary Tooltips libIPN 锂 Lithosphere Lithostitched Load My Resources Make Bubbles Pop Malfu Combat Animation MC VR API Melody Memory Leak Fix MES - Moog's End Structures MidnightLib Mine RGB Minecart Turning MNS - Moog's Nether Structures Mob Captains 模组菜单 ModernFix Monsters in the Closet More Culling More Mob Variants More Mob Variants x Fresh Animations 鼠标微调 Movement In GUI MRU MSS - Moog's Soaring Structures MVS - Moog's Voyager Structures Navigable Rivers Noisium Not Enough Animations Not Enough Crashes Nvidium Nyf's Spiders Open Parties and Claims OptiGUI Ore UI, as Unintended oωo (owo-lib) Panorama Screens PartialHearts Particle Core Particle Rain Particular ✨ Perfect Accuracy Physics Mod Pick Up Notifier playerAnimator Prerelease Sun & Moon Presence Footsteps Prism PronounMC Puzzles Lib Quick Right-Click Radiant Gear Re-Cursor Real Camera Realistic Combat Soundpack Rebind Narrator Reese's Sodium Options Rekindled CTM Remove Reloading Screen Replay Voice Chat ReplayMod Resourcify RightClickHarvest Rolling Down in the Deep Seamless Seamless Loading Screen Searchables Shoulder Surfing Reloaded Show Me Your Skin! Shulker Box Tooltip Simple Belt Lanterns Simple Voice Chat Sit! 钠 Sodium Extra Sound Physics Remastered Sounds Spawn Animations SplashScreen Spyglass Binder Spyglass Improvements Status Effect Bars Stellarity ~ Lite Stendhal Stonecutter Damage TCDCommons API Text Placeholder API The Immersive Music Mod ThreadTweak Tidal Towns Tiny Item Animations Tool Stats Towering Tepuis Traben's 3D armor models Traveler's Titles TridentFix Trinkets UltimaCraft UltimaCraft Models UltimaCraft PBR Vectorientation Villager Names Villager Variety Viscous CTM Visible Offhand Visuality Vivecraft Voice Chat Interaction Wakes What Are They Up To (Watut) William Wythers' Expanded Ecosphere William Wythers' Overhauled Overworld Xaero的小地图 Xaero的世界地图 xali's Enchanted Books xali's Enchanted Books - Addon xali's Enchanted Books - Fix xali's Potions YDM's Weapon Master YetAnotherConfigLib (YACL) YUNG's API YUNG's Better Desert Temples YUNG's Better Dungeons YUNG's Better Jungle Temples YUNG's Better Mineshafts YUNG's Better Nether Fortresses YUNG's Better Ocean Monuments YUNG's Better Strongholds YUNG's Better Witch Huts Zoomify (Zoom)

绿色边框的模组本站有收录,点进去看中文介绍;其余跳转到 Modrinth。

常见问题

New Vanilla 支持哪些 Minecraft 版本?

New Vanilla 基于 Minecraft Java 版 1.21.7、1.21.5、1.20.4,使用 Fabric 加载器。

New Vanilla 怎么安装?

点本页「前往下载」拿到整合包文件(Modrinth 的是 .mrpack,CurseForge 的是 .zip),在 PCL2 或 HMCL 启动器里选择「导入整合包」,启动器会自动装好 Minecraft、加载器和全部模组。这个整合包有 262 个模组,建议在启动器里给游戏分配 6–8 GB 内存。

New Vanilla 开服需要多大内存?

推荐服务器内存 12 GB。在线人数多、或者建了大量机器和区块加载器时,可以再加 2–4 GB。

怎么和朋友一起玩 New Vanilla?

点本页的「一键开服」,选好配置后会自动安装 New Vanilla 的服务端,几分钟就能开好。把服务器地址发给朋友,大家用同一个版本的整合包连进去就行。

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