Cogwork: From Ore to Orbit
From ore to orbit: Create at the core, the full tech spread beside it, magic and space beyond. 281 mods on NeoForge 1.21.1 with materials unified across the pack and nothing gated. A sandbox, not a guided path — there is no quest book.
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介绍

Cogwork is a large NeoForge 1.21.1 modpack built outward from Create. Rotation
and contraptions are the spine; the tech mods, the magic and the trip off-world
all hang off it. It is a sandbox, not a guided path — nothing is gated, and no
mod is hidden behind another.
What’s in it
Create, and a lot of it. Create 6.0 with Steam’n’Rails, The Factory Must
Grow, Big Cannons, Crafts & Additions, Create Connected, Ultimate Factory,
Central Kitchen, Diesel Generators, New Age, Nuclear, Aeronautics and Submarine.
If you would rather solve a problem with a contraption than a machine, you can.
The full tech spread, side by side. Mekanism, Immersive Engineering,
Oritech, Ender IO, Industrial Foregoing, PneumaticCraft, Electrodynamics, LTX
Industries and RFTools. None of them is gated behind another — pick the one
whose approach you like and start there.
Storage that scales. Applied Energistics 2 with MEGA Cells, Extended AE,
Advanced AE, Applied Mekanistics and ArsEng, plus Storage Drawers for everything
that does not need to be digital.
Power to the far end. From a windmill to Extreme Reactors and Draconic
Evolution, with Powergrid and Electroenergetics modelling real transmission
along the way.
Magic that stands on its own. Ars Nouveau, Botania, Iron’s Spellbooks and
Forbidden Arcanus — four systems with nothing to do with each other, and none of
them treated as a detour from the tech.
A world worth crossing. Terralith and Tectonic reshape the terrain. Towns
and Towers, Moog’s End Structures and YUNG’s work fill it. Ice and Fire,
Naturalist, Jurassic Revived and Creeper Overhaul populate it. Stellaris and
Star Wars Planets take you off it.
Why this one
Materials are actually unified. A KubeJS script rewrites recipe outputs
across 166 tag families, so there is one steel ingot, one tin dust, one lead
plate — not one per mod. Twelve mods are prioritised in a fixed order, with
AllTheOres first. That is the difference between a working AE2 network and a
storage system full of near-duplicates.
It has been profiled, not guessed at. A spark run over 209 seconds puts the
server thread at roughly 16.5 ms per tick against a 50 ms budget, with two
thirds of the thread idle. Physics stepping, entity activation ranges, connected
textures, structure search radii and a dozen other settings were adjusted
against what that profile actually showed.
Configs were read, not copied. Every option whose own comment describes it
as performance-relevant was checked, and only those not already sitting on the
cheaper value were changed. Settings that look expensive but are not were left
alone.
Some things were added. Custom KubeJS content extends AE2 with 35 infinity
cells — bottomless storage for a single block or fluid — and a Universal Press
that replaces the four inscriber presses with one.
Before you download
This is an early beta. It has been played and profiled, but only by one
person. Expect rough edges, and take backups.
There is no quest book. This pack does not tell you what to do next. If you
want a guided progression with objectives and rewards, this is not that pack.
EMI, Jade and the in-game guide books of the individual mods are your map.
Requirements
- Java 21
- 8 GB allocated to the game — 6 GB will run, more than 8 helps little
- NeoForge 21.1.249 or newer for Minecraft 1.21.1
Known issues
- Ender IO ships as a beta build and prints a warning on every world join. It is stable in normal play, but keep backups.
- Create Train Utilities becomes Create Train Doors in version 4, and its platform blocks and noise isolation walls are removed with it. Do not build with those blocks unless you intend to stay on the current version.
- Two mods print a notice into chat when you join a world. Both are harmless, and neither can be turned off in config.
Credits
Every mod in this pack belongs to its author. Cogwork is configuration, KubeJS
scripts and artwork layered on top of their work — nothing more. The complete
mod list with links is on the Versions tab.
Named where the license asks for it:
- Advancement Plaques by Grend —
- Botania by Vazkii —
- Create Big Cannons by rbasamoyai
- Create: The Factory Must Grow by DrMangoTea, Pepa and Luna —
- Cristel Lib by Cristelknight —
- Explorer’s Compass by ChaosTheDude —
- Iceberg by Grend —
- Item Borders by Grend —
- Jade by Snownee —
- Jurassic Revived by CMR Team
- Legendary Tooltips by Grend —
- Modonomicon by Kli Kli —
- Nature’s Compass by ChaosTheDude —
- Patchouli by Vazkii
- Prism by Grend —
- Star Wars Planets by St0x0ef & TATHAN
- Stellaris by The Stellaris Team
- Towns and Towers by Kubek and Biban_Auriu —
The pack itself — configs, scripts and artwork — is All Rights Reserved.
This distribution is not monetised in any form, as several of the licenses
above require.
If you are a mod author and want your work removed from this pack, say so and it
will be removed.
包含的模组 302 个,另有 18 个其他文件
展开全部 302 个
左侧绿标的模组本站有收录,点进去看中文介绍;其余跳转到 Modrinth。
常见问题
Cogwork: From Ore to Orbit 支持哪些 Minecraft 版本?
Cogwork: From Ore to Orbit 基于 Minecraft Java 版 1.21.1,使用 NeoForge 加载器。
Cogwork: From Ore to Orbit 怎么安装?
点本页「前往下载」拿到整合包文件(Modrinth 的是 .mrpack,CurseForge 的是 .zip),在 PCL2 或 HMCL 启动器里选择「导入整合包」,启动器会自动装好 Minecraft、加载器和全部模组。这个整合包有 302 个模组,建议在启动器里给游戏分配 6–8 GB 内存。
Cogwork: From Ore to Orbit 开服需要多大内存?
推荐服务器内存 12 GB。在线人数多、或者建了大量机器和区块加载器时,可以再加 2–4 GB。
怎么和朋友一起玩 Cogwork: From Ore to Orbit?
点本页的「一键开服」,选好配置后会自动安装 Cogwork: From Ore to Orbit 的服务端,几分钟就能开好。把服务器地址发给朋友,大家用同一个版本的整合包连进去就行。
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