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UMPR

作者:the_goblin

Inspiring landscape, overhauled progression, beta-ish combat and more!

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介绍

中文介绍正在准备中,下面暂时显示原文。

UMPR.

Do you like pretty, almost dreamlike terrain? What about getting inspired to build in such landscape? Or maybe you’d like a unique, yet undeniably Minecraft-ish combat. How about some overhauled progression and QOL mechanics that make tackling your goals less tedious without making any easier? Extremely specific tweaks and adjustments that make you feel like the game designer was overthinking a lot?

UMPR is a brand new modpack aiming to create the perfect blend of Beta-like charm and wonder, mashing together intrisic and extrinsic goals into one and the same, as well as QOL features (or as I like to call it, anti-tedium) to make even the laziest player actually unleash their creativity.

As an ever-ongoing hobby project that’s spanned weeks and months of my life, on and off, whenever I got that modpack itch, UMPR is a lot, even if a surface look might make you think otherwise. Entire parts of the game were thrown out, overhauled, or _created from the ground up_ to change the way players approach the game. Quite a lot of custom scripts, recipes and items, too.

Features:

  • Unique, inspiring worldgen: using the mod Cascades to bring back that feeling of falling in love with a nice hill and deciding to build a house there. Furthermore…
  • No End dimension, naturally spawning villages or most surface structures: the world is here for you to shape to your own desire. I wouldn’t let a janky village get in the way now, would I? Shulker boxes and elytra have been replaced with things fitting a similar niche. Oh, and you can still get your own villagers, if you want. Building a bunch of houses, keeping it pretty. No need to rush it just to get a librarian, though, because…
  • No enchantments: enchanting, or experience in general, has been removed due to how grindy and annoying they could be to get. The most useful ones are either tied to toolsets or have a new way to get a similar effect. Lack of Efficiency and Unbreaking have been accounted for, too.
  • Overhauled progression: the road to diamond, and maybe netherite, is now a little longer while taking care not to just make the player worse. For example, iron has been promoted to mid-late-game tier, and buffed accordingly. Ore placement has been touched upon as well.
  • No hunger: food now heals you a specified amount of HP, though it’s not instant or spammable.
  • Fresh, yet familiar combat system: a mix of modern and beta-era combat, with some additional tweaks. Critical hits were removed, spam-clicking is back in a not-broken form, and the combat is more positioning focused, in a way. There is no longer just a single type of shield that can defend you from anything, at any time.
  • Fast, but skillful block placing: with Placement+ the better your aim is, the faster you can build. _House building speedruns, anyone?_
  • Buffed mounts and vehicles: minecarts, horses (and others) are buffed to incentivize using them. Special item lets you carry mounts around and minecarts have their own curio slot.
  • Convenient item replacements for the more cheaty part of the game: coordinates, time, and optifine-style zoom have been replaced by equippable items. Additionally, lodestones are cheaper and can be named, eliminating the need for an OP minimap with checkpoints. Don’t worry, the terrain is very memorable, you’ll quickly find your way around the Overworld.
  • QOL and convenience tweaks: the modpack has its own takes on upgradeable backpacks, hammers and others. A basic storage system, too. When you die, all your items are safe in a Death Marker, which you can find using a death compass (easier to get than in vanilla)
  • Tips and item tooltip:s still a work in progress, but some things are explained through in-game tips or when you hover over an item.
  • The Aether: yeah, why not.

And much more!

Questions? Questions.

  • Hello.

That is not a question.

  • What does UMPR even stand for?

Good question! Does it need to stand for anything? Maybe it does, maybe it doesn’t.

Spoiler

Untitled Modpack Remake, because it’s a remake of my previous Untitled Modpack that never saw the light of day. We don’t talk about Untitled Modpack.

Some final thoughts

I would love for this pack to bring as much fun and pure, unadulterated vibe-fest to others as it did to me. If you decide to check it out, I’d love to hear about it! My profile has my discord in the bio, so feel free to share your thoughts or any issues or bugs you might find. This modpack is still in early release after all. I think.

包含的模组 161 个,另有 3 个其他文件

展开全部 161 个
Disable Structures Distraction Free Recipes (EMI / REI / JEI) Durability Plus Dynamic Brightness Dynamic FOV Offset Dynamic Villager Trades e4mc Elytra Slot Embeddium Ender Lead Ender Pouch Enhanced Attack Indicator 实体剔除 EntityJS EventJS Eye of Nether Fabric Language Kotlin Fast Minecart FerriteCore Forge Config Screens Forgified Fabric API FPS Reducer Fusion (Connected Textures) Fzzy Config Game Menu Remove GFARB Geckolib Global GameRules Global mob health multiplier GraveStone Mod Gravestone x Curios API Compat Hammer Enchants Healight Hide Experimental Warning Hookshot - From Zelda Hopper Gadgetry Horseman I Can't Update - Bundles Of Bravery ImmediatelyFast ImprovedLodestones Infinite Anvil is Typing Item Obliterator JEITweaker JEI物品管理器 KABOOM! Kotlin for Forge KubeJS Leaves Be Gone Legacy Bows Load My Resources LookAtPlayer MidnightLib Mixin Booster 🦀 Sp🧽nge Mixin Ultimate ⚡ Exterminator ☠️ MK2 MmmMmmMmmMmm ModernFix Moonlight Lib 鼠标微调 Music Delay Remover (Infinite Music) Nametag Tweaks Necronomicon API Nether Coal Mod New Programmer Art Ores [PACP Addon] Nightosphere No Chat Reports No more serverconfig No XP Anvil Nostalgic Tweaks Not Enough Animations ObsidianUI Oculus Old Loading Progress Bar One Enough Block One Enough Item One Enough Lib oωo (owo-lib) Paxi Pigsteel [Forge] Ping Wheel Pixelated Shadows Placement+ Polymorph Programmer Art Continuation Project Puzzles Lib 夸克 Quark Oddities Radiant Gear Radium Resource Pack Overrides Rhino RyoamicLights Sawmill Searchables Server Sleep Simplest Copper Gear (archived) Sinytra Connector Smooth Shadows Spyglass Improvements Stardew Fishing Steve's Realistic Sleep Stony Cliffs Are Cool Stretchy Leash Structure Gel API 锦致装饰 Supplementaries Squared Tag Tooltips Terracart Reloaded 天境 To Glide Todo 汤姆的简易存储 Tool Stats Tool Stats Tweaker Treeliable TslatEntityStatus TxniLib Unexperienced Wooden Hopper YetAnotherConfigLib (YACL) You Shall Not Spawn! YUNG's API Zeta

绿色边框的模组本站有收录,点进去看中文介绍;其余跳转到 Modrinth。

常见问题

UMPR 支持哪些 Minecraft 版本?

UMPR 基于 Minecraft Java 版 1.20.1,使用 Forge 加载器。

UMPR 怎么安装?

点本页「前往下载」拿到整合包文件(Modrinth 的是 .mrpack,CurseForge 的是 .zip),在 PCL2 或 HMCL 启动器里选择「导入整合包」,启动器会自动装好 Minecraft、加载器和全部模组。这个整合包有 161 个模组,建议在启动器里给游戏分配 6–8 GB 内存。

UMPR 开服需要多大内存?

推荐服务器内存 12 GB。在线人数多、或者建了大量机器和区块加载器时,可以再加 2–4 GB。

怎么和朋友一起玩 UMPR?

点本页的「一键开服」,选好配置后会自动安装 UMPR 的服务端,几分钟就能开好。把服务器地址发给朋友,大家用同一个版本的整合包连进去就行。

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