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Osmium Light

Omsium light for good performance

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介绍

中文介绍正在准备中,下面暂时显示原文。

__The best modpack for people who want high FPS and lots of handy features like zoom, a minimap, and shaders!__

__If your world doesn’t load, remove the C2ME OpenCL Acceleration Module mod!__

Performance:

Performance

I’ve rounded up the best performance mods and added a few handy ones that’ll still let you maintain high FPS (see image)

Still Low FPS:

If your FPS is still low, try disabling the following mods:

  • Concurrent Chunk Management Engine (Fabric)
  • C2ME OpenCL Acceleration Module
  • Fastnoise

Vanilla:

This modpack is designed to be as vanilla as possible. That’s why I decided not to include Freecam, etc. Still, there are a few mods that add some handy features.

If you want the modpack on Curseforge, click here

Versions:

I’ll try to downgrade this modpack to the older versions. If you have any requests regarding the version, please let me know on Discord.

Settings:

I’ve published a guide on GitHub where you can find help (I’m also happy to help on Discord).

Inspiration

I drew some inspiration from Remarkably Optimized. If you’re just looking for raw performance and don’t want any extra mods, shaders, or texture packs, I highly recommend Remarkably Optimized.

Help?

Just message me on Discord and let me know how you’d like to help. Please send feedback and constructive criticism—no hate.

AI?

I only use AI for translation. When I translate something, I only use Deepl.

Different performance settings

These settings are recommended for the best performance, but you can of course choose whichever settings you find most useful. Keep in mind that some of these settings may have little to no impact on FPS.

Potato Settings:

  1. Render Distance = 8
  2. Simulation Distance = 5
  3. Clouds = OFF
  4. Cloud Distance = 0
  5. Weather Effect Radius = 3
  6. See-Through Leaves = OFF
  7. Particles = Minimal
  8. Biome Blend = None
  9. Entity Distance = 50%
  10. Entity Shadows = OFF
  11. Mipmap Levels = 0
  12. Better Grass Mode = FAST
  13. (BetterRenderDistance) Preset = Performance

Very Low Settings:

  1. Render Distance = 12
  2. Simulation Distance = 7
  3. Clouds = Fast/OFF
  4. Cloud Distance = 4
  5. Weather Effect Radius = 3
  6. See-Through Leaves = OFF
  7. Particles = Minimal
  8. Biome Blend = 3×3
  9. Entity Distance = 50-75%
  10. Entity Shadows = OFF
  11. Mipmap Levels = 0
  12. Better Grass Mode = FAST
  13. (BetterRenderDistance) Preset = Performance

Low Settings (Default Setting):

  1. Render Distance = 14
  2. Simulation Distance = 8
  3. Clouds = Fast
  4. Cloud Distance = 30
  5. Weather Effect Radius = 3
  6. See-Through Leaves = OFF
  7. Particles = Decreased
  8. Biome Blend = 3×3
  9. Entity Distance = 75-100%
  10. Entity Shadows = OFF
  11. Mipmap Levels = 1
  12. Better Grass Mode = FAST
  13. (BetterRenderDistance) Preset = Balanced

Mid Settings:

  1. Render Distance = 18
  2. Simulation Distance = 10
  3. Clouds = Fast
  4. Cloud Distance = 50
  5. Weather Effect Radius = 3
  6. See-Through Leaves = OFF
  7. Particles = Decreased
  8. Biome Blend = 3×3
  9. Entity Distance = 100%
  10. Entity Shadows = OFF
  11. Mipmap Levels = 2
  12. Better Grass Mode = FAST
  13. (BetterRenderDistance) Preset = Balanced

High Settings:

  1. Render Distance = 24
  2. Simulation Distance = 14
  3. Clouds = Fancy
  4. Cloud Distance = 60
  5. Weather Effect Radius = 7
  6. See-Through Leaves = ON
  7. Particles = Decreased
  8. Biome Blend = 5×5
  9. Entity Distance = 100-125%
  10. Entity Shadows = ON
  11. Mipmap Levels = 3
  12. Better Grass Mode = FAST
  13. (BetterRenderDistance) Preset = Balanced

Ultra Settings:

  1. Render Distance = 30
  2. Simulation Distance = 20
  3. Clouds = Fancy
  4. Cloud Distance = 80
  5. Weather Effect Radius = 7
  6. See-Through Leaves = ON
  7. Particles = Decreased
  8. Biome Blend = 9×9
  9. Entity Distance = 125-150%
  10. Entity Shadows = ON
  11. Mipmap Levels = 4
  12. Better Grass Mode = FANCY
  13. (BetterRenderDistance) Preset = Balanced

God Settings:

  1. Render Distance = 32
  2. Simulation Distance = 26
  3. Clouds = Fancy
  4. Cloud Distance = 120
  5. Weather Effect Radius = 10
  6. See-Through Leaves = ON
  7. Particles = All
  8. Biome Blend = 15×15
  9. Entity Distance = 150-250%
  10. Entity Shadows = ON
  11. Mipmap Levels = 4
  12. Better Grass Mode = FANCY
  13. (BetterRenderDistance) Preset = Quality

包含的模组 160 个

展开全部 160 个
Deimos Detail Armor Bar Reconstructed DIEGETIC GUI - immersive crafting menus Drippy Loading Screen Durability Tooltip E-LITE shaders (MakeUp edit) EclipseUI Enchant Icons Enchantment Descriptions Enchantment Level Cap Indicator Enchantment Outlines 实体剔除 Essential Mod EXP Counter Fabric API Fabric Language Kotlin Faithful 32x Faithful 64x FancyMenu Fast IP Ping Fast Noise FASTJSON2 Serializer for YACL FastQuit FerriteCore Flowering Crops Forge Config API Port Fzzy Config Gnetum Held Item Info Iceberg ImmediatelyFast Iris Shaders Item Borders Item Highlighter Ixeris Jade 🔍 Konkrete Language Reload LIGHT Shaders Lite FPS 锂 Log Cleaner Lomka Low Fire Low Shield MakeUp - Ultra Fast Mandala's GUI - Dark mode Mello Mellow Melody Mercurizer Mini Items Mini Totem 模组菜单 ModernFix-mVUS More Chat History More Culling Nether Coords New Glowing Ores No Chat Reports NoDynamicFps Optimized Block Entities [OBE] Optimized Fullbright Packed Packs PackForge - Optimized Resource Pack Loading Time Particle Core Particle Rain Photon Shaders Pick Up Notifier Pickup Animations: Subtle, Tiny, Satisfying Inventory Item QoL Potato Shaders Prickle Prime's HD Textures FREE [32x] Prism Puzzles Lib qrafty's Capitalized Font quick pack Reese's Sodium Options RenderScale Resourceful Config Resourcify Roundista - LabPBR ScalableLux Searchables Server Pinger Fixer Shulker Box Tooltip Signs Faster Sildur's Enhanced Default Shaders Silicon Simple Armor Hud Simple Outlined Ores - Blue Netherite Edition Simple Voice Chat Smooth Hover Smooth Scrolling Refurbished Smooth Swapping 钠 Sodium Extra Sodium FPS Cap Fix Sodium Fullbright Squareful Status Effect Bars Status Effect Timer Super Duper Vanilla SuperMartijn642's Config Lib Text Placeholder API Too Many Entities Tool Stats Totem Tweaks ukia's spears & lances Visual Vibrance Visual: Armor Trims Vocal Villagers VoxelMap-Updated Wavey Capes Yeetus Experimentus YetAnotherConfigLib (YACL) Your Options Shall Be Respected (YOSBR) ZConfig Zoomify (Zoom) 🌧️ Clear Weather

绿色边框的模组本站有收录,点进去看中文介绍;其余跳转到 Modrinth。

常见问题

Osmium Light 支持哪些 Minecraft 版本?

Osmium Light 基于 Minecraft Java 版 26.2,使用 Fabric 加载器。

Osmium Light 怎么安装?

点本页「前往下载」拿到整合包文件(Modrinth 的是 .mrpack,CurseForge 的是 .zip),在 PCL2 或 HMCL 启动器里选择「导入整合包」,启动器会自动装好 Minecraft、加载器和全部模组。这个整合包有 160 个模组,建议在启动器里给游戏分配 6–8 GB 内存。

Osmium Light 开服需要多大内存?

推荐服务器内存 12 GB。在线人数多、或者建了大量机器和区块加载器时,可以再加 2–4 GB。

怎么和朋友一起玩 Osmium Light?

点本页的「一键开服」,选好配置后会自动安装 Osmium Light 的服务端,几分钟就能开好。把服务器地址发给朋友,大家用同一个版本的整合包连进去就行。

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