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Breakneck Optimized

作者:HaXr

Level Up Your Vanilla Client with Increased FPS, Shaders, Quality of Life Enhancements, and Visual Improvements.

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介绍

中文介绍正在准备中,下面暂时显示原文。

Breakneck Optimized: faster frames, farther views, and shaders that keep up. Shot with Photon and voxy.

Discord: help and community
Changelog
Modlist
Get a server: save 25% with code CRISM

Breakneck Optimized is vanilla Minecraft, tuned. The best performance mods raise and steady your framerate, and voxy draws the world far past your render distance, even with shaders on: all included shader packs support it. On top of that you get support for OptiFine resource packs and the quality-of-life tweaks you’d install anyway. Every mod runs on your side only, so it works on any server and in singleplayer.

45% more FPS with voxy on and 16 times the view distance, against vanilla at its maximum of 32 chunks. 8 shader packs, all ready for voxy, including Photon, BSL and Complementary. 83% more FPS than vanilla at 32 chunks with voxy off, in our 26.2 benchmark. 100% client-side, works on any server.

 

voxy and shaders: see to the horizon, with shaders on

voxy turns the terrain beyond your render distance into lightweight LODs, so mountains, coastlines and villages stay in view for miles. It builds them from the chunks you explore, on servers too, and in singleplayer Voxy WorldGen generates the land around you, so the far view is there from the start.

Shaders need to support voxy to light that far terrain, so Breakneck keeps Sodium and Iris on versions where voxy and shaders work together. All eight included shader packs support it:

| Shader pack | Look |
| — | — |
| Photon | Semi-realistic and made for playing |
| Solas | Fantasy style with colored lighting |
| Reverie | Foggy and warm |
| BSL | Bright and colorful |
| Complementary Reimagined | Polished and true to Minecraft, with Unbound built in |
| Glimmer | Natural and light on performance |
| Mellow | Painterly and easy on your computer |
| I Like Vanilla | Vanilla’s style, only better |

Turn one on in the video settings, or play without.

An aurora over miles of terrain, with Photon and voxy

Sun rays over the far mountains, with Reverie and voxy

A pink sky over a misty river, with Solas and voxy

Forests rolling down to a lake, with BSL and voxy

A savanna village among acacias, with Complementary Reimagined and voxy

A meadow above a winding river, with Glimmer and voxy

A village below the snowy peaks, with I Like Vanilla and voxy

Each shot was taken in Breakneck with voxy and the shader pack named on it.

 

Performance: more frames, fewer stutters

Sodium rebuilds the renderer, Lithium and C2ME speed up game logic and chunk loading, and FerriteCore and ModernFix cut memory use. ImmediatelyFast, More Culling and AsyncParticles trim what’s left, and Dynamic FPS makes the game use fewer resources while it’s in the background.

Benchmark in a world pregenerated 512 chunks out. With its default setup, 12 chunks and voxy, Breakneck gets 227 FPS against 157 FPS for vanilla at its maximum of 32 chunks, 45% more. At 12 chunks each, vanilla 372 FPS and Breakneck 460 FPS. At 32 chunks each, vanilla 157 FPS and Breakneck 287 FPS. Minecraft 26.2, Breakneck 5.0-beta.1, 1920x1009, shaders off, GTX 1660 Ti and i7-9750H.

Measured on Minecraft 26.2 with Breakneck 5.0-beta.1, in a world pregenerated 512 chunks out. With its default setup, 12 chunks and voxy, Breakneck shows far more of that world than vanilla at its maximum of 32 chunks, and still gets 45% more frames. The screenshots and settings are under Benchmark details at the bottom.

 

Visuals: animations and eye candy

Fresh Animations brings the mobs to life, and Just Expressions does the same for your skin once it’s set up for it.

Just Expressions: a player skin that blinks and looks around
Fresh Animations: villagers that move like in the trailers

You also get:

 

OptiFine features: the features you know, no OptiFine needed

Resource packs made for OptiFine work as intended. Here’s what handles each feature:

| OptiFine feature | Handled by |
| — | — |
| Shaders | Iris Shaders |
| Connected textures | Continuity |
| Custom entity models | Entity Model Features |
| Random and emissive entity textures | Entity Texture Features |
| Custom item textures | CIT Resewn Continuation |
| Custom GUIs | OptiGUI |
| Animated textures | Animatica Refabricated |
| Custom colors and fog | Polytone |
| Better grass and snow | LambdaBetterGrass |
| Dynamic lights | LambDynamicLights |
| Zoom | Zoomify |

Connected textures from Continuity, and a zombie with glowing eyes from Entity Texture Features

Shown with the Stay True and Tissou’s Zombie Pack resource packs.

 

Quality of life: the tweaks you would install anyway

| What you get | Mod |
| — | — |
| Join servers on any version, from Classic to Bedrock | ViaFabricPlus |
| A full-screen world map | Xaero’s World Map |
| Look up any item, recipe or villager trade | Roughly Enough Items |
| Sort your inventory, lock slots and save gear sets | Inventory Profiles Next |
| Swap items without opening your inventory | ItemSwapper |
| Faster dragging and scrolling in inventories | Mouse Tweaks |
| Peek inside shulker boxes | Shulker Box Tooltip |
| Hunger and saturation on your HUD | AppleSkin |
| Know what every enchantment does | Enchantment Descriptions |
| Harvest and replant crops with one click | Replanter Forked |
| Open chests through signs and item frames | ClickThrough Plus |
| Proximity voice chat, on servers that have it | Simple Voice Chat |
| Invite friends to your singleplayer world | e4mc |
| Play with a controller | Controllable |
| Keep your chat unreportable | No Chat Reports |
| Browse resource packs and shaders in-game | Resourcify |
| Hide your shield and your own potion particles | Client Tweaks |
| Borderless fullscreen | Cubes Without Borders |

And plenty more. See every mod in the modlist.

 

Good to know: servers, voxy and setup

Does it work on servers?

Yes. Every mod is client-side, so you can join any server that vanilla Minecraft can. Voice chat needs the server to run Simple Voice Chat too.

Does voxy work on servers?

Yes. It turns the chunks you explore into LODs, so on servers the far view fills in as you travel.

What does voxy need?

A graphics card with OpenGL 4.6 support.

Can I join servers on other versions?

Yes. Pick the server’s version with the ViaFabricPlus button on the multiplayer screen.

How do I give it more RAM?

Our RAM guide shows how in each launcher.

Benchmark details

All screenshots were taken in the same world, looking at the same spot, with the same settings apart from render distance and voxy: Minecraft 26.2, Breakneck 5.0-beta.1, a 1920×1009 window and no shaders. Vanilla defaults to 12 chunks and goes up to 32, while Breakneck defaults to 12 chunks with voxy. The world is fully pregenerated 512 chunks out, so voxy has real terrain to draw far past 32 chunks. The computer is a laptop with an Intel Core i7-9750H and a GeForce GTX 1660 Ti, and the game gets 6 GB of memory.

The framerate is the game’s own counter, with the rest of the F3 screen hidden on both sides. Breakneck’s shots also show the render distance, as D. The last two screenshots show the full F3 screen on each side.

Vanilla at 32 chunks, its maximum

Vanilla at its maximum of 32 chunks: 157 FPS

Breakneck’s default setup: 12 chunks with voxy

Breakneck at its default 12 chunks with voxy: 227 FPS, showing terrain past 32 chunks

Vanilla at 12 chunks

Vanilla at 12 chunks: 372 FPS

Breakneck at 12 chunks

Breakneck at 12 chunks: 460 FPS

Breakneck at 32 chunks

Breakneck at 32 chunks: 287 FPS

The full F3 screen in vanilla

The full F3 screen in vanilla, listing Minecraft 26.2, Java and the hardware

The full F3 screen in Breakneck

The full F3 screen in Breakneck with voxy on, listing Minecraft 26.2, the mods and the hardware


Made by HaXr, CrismPack

License: Breakneck is licensed under CC BY 4.0, so you may use it as a base for your own modpacks, as long as you give proper credit. Mods, resource packs and shaderpacks by other authors keep their own licenses. The Breakneck logo and imagery aren’t covered and remain all rights reserved.

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