Runesmith – Enchanted Equipment for MineColonies
一个让附魔师的书派上用场的模拟殖民地职业:符文铁匠按照铁砧规则为你的殖民地装备附魔。
截图
介绍
Runesmith adds one building and one worker to MineColonies: the Runesmith, who takes the colony’s enchanted books and puts them on its armor, weapons and tools.
MineColonies’ Enchanter turns Ancient Tomes into enchanted books, but nothing in the colony ever uses them: you have to carry each book to an anvil yourself. The Runesmith does that job for you, by the vanilla anvil rules and with no XP cost.
Where the gear comes from
- The hut’s racks. What you bring to the hut always comes first.
- The colonists (on by default). The Runesmith walks over to colonists, guards first, and enchants the armor they wear and the weapon or tool in their hand, where they stand. A worker’s tool is left alone if the enchantment would make it too good for the worker’s hut.
- The warehouse (off by default). The Runesmith borrows one piece at a time from a warehouse rack, enchants it at his anvil and puts it back where it was.
Books come from the colony: the hut asks the warehouse for the books its gear can take, and couriers bring them. When a piece in the racks is finished, a courier carries it to the warehouse, where your colonists can ask for it: a guard who needs a sword gets the enchanted one.
Rules
- A book goes only on gear the vanilla anvil would accept it for: the right item type, and no enchantment that conflicts with one already on the piece.
- Levels follow the anvil. Two equal levels make one level higher; otherwise the higher level wins. A level never goes above the enchantment’s maximum.
- A book is used whole or not at all, and it is spent only if the piece actually changes.
- Curses are never applied.
- The price is the book plus lapis lazuli, one per level of the book (a setting turns the lapis off). There is no XP cost, no rising repair cost, no renaming and no repairing.
- Every action is written to the log with a
[Runesmith]prefix.
Settings (in the hut)
| Setting | Default |
|---|---|
| Enchant armor / weapons / tools | on |
| Book level limited by building level | on |
| Only unenchanted gear | off |
| Lapis lazuli per book level | on |
| Visit colonists | on |
| Borrow from the warehouse | off |
| Send finished gear to the warehouse | on |
The building
Three looks, five levels each. You choose one in the build tool:
- Forge Hall: a stone smithy with a steep tiled roof, an open forge and a massive chimney.
- Rune Tower: a smithy hall with a dark tower of glowing runes at its corner.
- Crystal Heart: a stone workshop under a green copper roof, with an amethyst crystal growing out of it.
Keep the books you want to save in your own chests, not in the warehouse: the Runesmith may use any enchanted book the colony has.
Requirements
- Minecraft 1.21.1 with NeoForge 21.1
- MineColonies 1.1.1300 or later (1.1.x), with Structurize, BlockUI and Domum Ornamentum
- Needed on both the client and the server
Beta
This is the first public beta. Every rule was tested on a headless server, scenario by scenario, and in a MineColonies pack of more than 160 mods. A colony is a big place, though: if something goes wrong, please leave a comment with your logs/latest.log.
Made by Lovkar & Claude. Licensed GPL-3.0-or-later.
常见问题
Runesmith – Enchanted Equipment for MineColonies 支持哪些 Minecraft 版本?
Runesmith – Enchanted Equipment for MineColonies 支持 Minecraft Java 版 1.21.1,可用的加载器:NeoForge。下载时注意选择和你游戏版本一致的文件。
Runesmith – Enchanted Equipment for MineColonies 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
Lovkar_Squid 的其他作品
查看全部 →Voyager – End Expeditions for MineColonies
为 MineColonies 添加一种探索末地的新职业:建造发射台或末地传送门,雇用一名航行者,让他带回末地战利品——前提是他能活着回来。
Colonies at War – Walls and Warfare for MineColonies
建筑师建起幕墙,守卫巡逻高塔;战火则由行军的战团、如同真实袭击般的围城战、会反击的王国、附带条件的和平、商队和联盟构成。
Colonist Thieves – Heists for MineColonies
为模拟殖民地添加一个会抢劫其他定居点的职业。建造藏身处、雇佣盗贼并标记营地、村庄或敌对殖民地——他会在夜里潜出,可能毫发无损地回来,也可能被发现,甚至一去不返。
The Waking World
唤醒由大地本身构成的四十格巨像,跟随死者的信件前往神龛、宝库和城墙王国,并打开通往末地泰坦的道路。无依赖。
评论
登录后评论和评分