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BubbleSeekOut

作者:BubbleFish

A Server Utility data pack, that adds logging and inventory seeking features.

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介绍

中文介绍正在准备中,下面暂时显示原文。

BubbleSeekOut Data Pack

A Server Utility data pack, that adds logging and inventory seeking features.

Setting up

Before letting players join your server, it is recommended to tweak it first, to avoid further problems.

  • /function gamerule:bubbleseekout/enable_logging/... – Sets whether logging is enabled. Default: false
  • /function gamerule:bubbleseekout/logs_limit/... – Sets how many logs per-player will be stored
  • /function gamerule:bubbleseekout/silent_seeking/... – Sets whether players won’t get notified when their inventory is modified

Permissions

This data pack has a build-in permission system, that lets administrators/console specify players who will be able to use specific commands

To grant/revoke a permission use: /execute as <Player Name> run function permission:bubbleseekout/<grant/revoke>/<Permission name>

  • Checking logs (In-Game name: check_logs)
  • Getting player info (In-Game name: player_info)
  • Seeking items (In-Game name: seek_items)

Check logs

This data pack logs some events, that could be useful in catching rule breakers. It uses a database, so player’s logs can be accessed even when they are offline!
Command: /trigger buso.check_logs.

List of logging events:
(You can suggest any logging even you would need and I might add it)

  • Mined any type of chests, shulker box or barrel
  • Killed ender dragon, wither or villager
  • Changed dimension
  • Ignited TNT
  • Permission granted/revoked
  • Took/Give an item from/to a player

Player info

You can get player’s health, hunger, saturation, xp & position
Command: /trigger buso.player_info.

Seek items

You can see and modify player’s inventory in real time. You can give an item to a specific slot, or take item from a slot.
Command: /trigger buso.seek_items

常见问题

BubbleSeekOut 支持哪些 Minecraft 版本?

BubbleSeekOut 支持 Minecraft Java 版 1.17–1.18.2,共 5 个版本。下载时注意选择和你游戏版本一致的文件。

BubbleSeekOut 怎么安装?

新建世界时在「数据包」里把下载的 .zip 拖进去;已有的存档,把文件放进存档目录下的 datapacks 文件夹,进游戏输入 /reload 即可生效。服务器同样放在世界目录的 datapacks 里。

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