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CC:HQ Speakers

作者:tiktop101

CC HQ Speakers A mod for Minecraft CC Tweaked Speaker's uses cc tweakeds speakers and adds higher quality support and most importantly mp3s

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介绍

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CC:HQ Speaker’s

A mod for Minecraft, CC Tweaked Speaker’s

Why you need this mod?

  • It gives the ability of wayyy higher quality Audio, From the SAME CC Speaker’s
  • If using Sound Physics Remastered, set update moving sounds to true so it muffles it through walls etc etc

Uses CC Tweaked’s current speaker’s and gives them a signif “Upgrade”.

Adds MP3 support, WAV, OGG, PCM obv, HLS, TS.


Functions

Playback

playAudio(samples)
playAudio(samples, volume)

playNote(instrument, volume, pitch)

playSound(soundName)
playSound(soundName, volume)
playSound(soundName, volume, pitch)

speakerPlay(audio)
speakerPlay(audio, volume)

speakerStop()
speakerVolume(volume)

setLooping(true)
setLooping(false)

Channels

8 per speaker by default. Channel 1 = normal speaker.

speakerPlayChannel(channel, audio)
speakerPlayChannel(channel, audio, volume)
speakerPlayChannel(channel, audio, volume, loop)

speakerChannel(channel, "stop")
speakerChannel(channel, "pause")
speakerChannel(channel, "resume")
speakerChannel(channel, "volume", volume)

speakerChannelStatus(channel) -- { playing, paused, looping }
  • channel 0 in speakerChannel = every channel
  • Event: hqspeaker_channel_empty, name, channel

Examples

speakerPlayChannel(2, bytes, 1.0, true)  -- loops music on channel 2
speakerPlayChannel(3, sfx)               -- sfx on top
speakerChannel(2, "volume", 0.3)         -- turns channel 2 down
speakerChannel(0, "pause")               -- pauses all channels

Pause/Resume

speakerPause()
speakerResume()
speakerIsPaused()

Seek/Skip

speakerSeek(deltaSeconds)

speakerSkip()
speakerSkip(seconds)

speakerSkipBack()
speakerSkipBack(seconds)

Status/Info

speakerIsPlaying()
speakerQueueSize()
speakerProgress()
speakerElapsedSamples()
speakerTotalSamples()
speakerSampleRate()
speakerMaxSamples()
speakerMaxAudioBytes()
speakerMaxOggBytes()
speakerMaxFileBytes()
speakerSupportedFiles()

Streaming

isStreaming()
getStreamUrl()
getStreamFormats()
getStreamMeta()
getStreamTitle()
getStreamArtist()
getStreamSong()
getStreamStation()
getStreamGenre()
getStreamMetaSerial()

Misc

getPeripheralType()
getPos()

Multi-speaker

getSpeakerCount()
getSpeakers()
getSpeakerPos(index)

All (every speaker on the computer)

playNoteAll(instrument, volume, pitch)

playSoundAll(soundName)
playSoundAll(soundName, volume)
playSoundAll(soundName, volume, pitch)

playAudioAll(samples)
playAudioAll(samples, volume)

speakerPlayAll(audio)
speakerPlayAll(audio, volume)

speakerStopAll()
speakerVolumeAll(volume)

setLoopingAll(true)
setLoopingAll(false)

speakerPauseAll()
speakerResumeAll()

speakerSeekAll(deltaSeconds)

speakerSkipAll()
speakerSkipAll(seconds)

speakerSkipBackAll()
speakerSkipBackAll(seconds)

At (one speaker by index)

playNoteAt(index, instrument, volume, pitch)

playSoundAt(index, soundName)
playSoundAt(index, soundName, volume)
playSoundAt(index, soundName, volume, pitch)

playAudioAt(index, samples)
playAudioAt(index, samples, volume)

speakerPlayAt(index, audio)
speakerPlayAt(index, audio, volume)

speakerStopAt(index)

speakerPauseAt(index)
speakerResumeAt(index)
speakerIsPausedAt(index)

speakerSeekAt(index, deltaSeconds)

speakerSkipAt(index)
speakerSkipAt(index, seconds)

speakerSkipBackAt(index)
speakerSkipBackAt(index, seconds)

speakerProgressAt(index)

Config

hqspeaker-server.toml

| Section | Option | Default | Notes |
|—|—|—|—|
| [formats] | pcmPlayable | true | |
| [formats] | mp3Playable | true | |
| [formats] | oggPlayable | true | |
| [formats] | hlsPlayable | true | |
| [formats] | tsPlayable | true | |
| [formats] | wavPlayable | true | |
| [limits] | maxAudioFileSizeMB | 8 | max 128 |
| [limits] | maxVolume | 1.0 | max 16 |
| [limits] | maxChannels | 8 | max 32 |

常见问题

CC:HQ Speakers 支持哪些 Minecraft 版本?

CC:HQ Speakers 支持 Minecraft Java 版 1.20.1–1.21.1,共 2 个版本,可用的加载器:Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。

CC:HQ Speakers 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。

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