Ray Tracing for GTX
Have you ever want to experience what it to look like to use Ray Tracing Bedrock but you use a GTX card? This is a solution for you!
截图
介绍
This is a modpack that let GTX user experience how the Minecraft Bedrock Edition Advanced ray Tracing.
This Modpack resource pack is picken carefully from the most closet Ray tracing resource pack.
If you want it to look alike with the Bedrock ray tracing the most use Complementary Reimagined.
If you want it to look semi realistic use Seus (turn off volmetric clouds if you want to).
This modpack is Insipire by RayTracing.
Spec: Nvidia Geforce GTX 1650 & AMD Ryzen 5600h with Radeon Graphic (laptop)
(PLEASE PUT YITAITY ON TOP FOR THE BEST VISUAL)
包含的模组 21 个
左侧绿标的模组本站有收录,点进去看中文介绍;其余跳转到 Modrinth。
常见问题
Ray Tracing for GTX 支持哪些 Minecraft 版本?
Ray Tracing for GTX 基于 Minecraft Java 版 1.20.1,使用 Fabric 加载器。
Ray Tracing for GTX 怎么安装?
点本页「前往下载」拿到整合包文件(Modrinth 的是 .mrpack,CurseForge 的是 .zip),在 PCL2 或 HMCL 启动器里选择「导入整合包」,启动器会自动装好 Minecraft、加载器和全部模组。这个整合包有 21 个模组,建议在启动器里给游戏分配 4–6 GB 内存。
Ray Tracing for GTX 开服需要多大内存?
推荐服务器内存 12 GB。在线人数多、或者建了大量机器和区块加载器时,可以再加 2–4 GB。
怎么和朋友一起玩 Ray Tracing for GTX?
点本页的「一键开服」,选好配置后会自动安装 Ray Tracing for GTX 的服务端,几分钟就能开好。把服务器地址发给朋友,大家用同一个版本的整合包连进去就行。
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