The Zombie Remains by Karl Karlmann
Mobs don't vanish on despawn—they decay into physical, stackable hazard blocks. A performance-optimized, persistent engine that converts entity despawns into traps that slow, damage, and spawn enhanced threats.
截图
介绍
The Problem In Minecraft, mobs spawn and despawn frequently in dark areas (for example, caves). This continuous cycle decreases the performance of the game. Also, when you kill a mob, the game removes it from the world. Thus, the mob has no permanent effect on the environment.
Primary Function When a mob (for example, a Zombie or a Skeleton) dies or despawns, it stays in the world. The mob becomes a block. The name of this block is “Zombie Remains”. The Zombie Remains block has these effects:
It fills the empty space.
It prevents the continuous spawn of new mobs in that space.
It increases the performance of the server.
The Cycle of the Undead The Zombie Remains blocks can stack to a maximum of 16 layers. New undead mobs can spawn from these blocks. If a block has many layers, it can spawn stronger mobs. Examples of these stronger mobs are the Enhanced Zombies and the Elite Skeletons. These mobs have more health, damage, and speed.
Smoldering Remains The Zombie Remains blocks are flammable. If a Zombie Remains block burns, it becomes a Smoldering Remains block. After some time, one of two conditions occurs:
The block becomes permanent burnt ash.
The block spawns new undead mobs that burn.
The Screamer Mob This mod adds a new mob, the Screamer. The Screamer usually stays in dark areas. When the Screamer detects a player, it makes a loud sound. This sound causes the adjacent Zombie Remains blocks to spawn new mobs. The game applies a buff to these new mobs. At the same time, the Screamer applies a debuff to the player. You can adjust the settings for the buff and the debuff in the configuration file.
Environmental Effects and Removal Most mobs do not walk on the Zombie Remains blocks. If a player walks on a Zombie Remains block, the player gets damage and a poison effect. To stop the spawn of new mobs, you must remove the blocks. Use a shovel to break the Zombie Remains blocks. When you break a block, you can find items (for example, bones, armor, or weapons).
Technical Data and Configuration This mod contains three new block types and one new mob. The visual shape of the Zombie Remains block changes when the number of layers increases. You can change the settings in the configuration file. For example, you can adjust:
The spawn probabilities.
The maximum number of layers.
The performance limits.
The debuff effects.
The custom NBT data for the mobs.
You can include this mod in all CurseForge modpacks. Please do not upload the mod files to different websites.
Links & Support
🎥 Showcase Video: https://youtu.be/zDk-2A8QEiU
☕ Support the Project: If you enjoy this mod and want to support my work, you can buy me a coffee here: https://ko-fi.com/karlkarlmann
常见问题
The Zombie Remains by Karl Karlmann 支持哪些 Minecraft 版本?
The Zombie Remains by Karl Karlmann 支持 Minecraft Java 版 1.20.1,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。
The Zombie Remains by Karl Karlmann 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
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