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Warden Reborn

The Warden rebuilt as a three-phase boss: new model and animations, attacks you can read and dodge, its own boss bar, music and loot.

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介绍

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Warden Reborn

Forge 1.20.1 Needs GeckoLib Discord

Every Warden that crawls out of the sculk is replaced by the Abyssal Warden. Same blind hunter, but the sculk got into it: a cracked skull leaking light, a ribcage that opens like a jaw, one arm grown far too big. It still fits through Ancient City corridors, it still hunts by sound, and now it fights back with things you have to read and dodge.

2.0 is a full rework. New model and animations (GeckoLib), new attacks, its own boss bar, voice and music, and the old loot replaced with a single weapon worth the fight.

The Fight

  • 700 health, 14 armor, scaled up by 50% for every extra player nearby when the fight starts.
  • Every big attack is announced first: a crouch, a glowing ring under your feet, a charge in the open chest. If you see it, you can dodge it.
  • Dodge the big ones and it staggers. For a few seconds it takes 60% more damage.
  • No single hit can take more than 8% of its health, so a one-shot modded weapon will not skip the fight. Arrows do 40% less, and it goes after players who only shoot from far away.
  • One Warden per Ancient City. Once the city’s Warden is dead, the city stays quiet. Shriekers elsewhere wait 10 minutes before they can call another one in the same area.

Attacks

Seismic Slam

Seismic Slam. The big hand goes into the floor and a ring of sculk runs 9 blocks out. Jump over it.

Sonic Boom

Sonic Boom. It charges inside the open ribcage, locks on, then fires a wave that grows as it flies. It is fast, so move when the chest lights up, not when you see the wave.

Leap

Leap. The landing spot lights up under you before it even jumps. Get out of the circle, then punish the landing.

Soul Harvest

Soul Harvest (phase 2). Six souls leave the ribcage, circle the Warden, then go for players one at a time.

Grasp

Grasp (phase 2). It digs its claws in and a ring appears under every player. Whoever is still standing there gets held by a sculk hand.

And the rest:

  • Swipes up close, and Sculk Spikes breaking out of the floor in a line.
  • Echolocation (phase 2): a pulse goes out and anyone who moves is heard and hit. Stand still or sneak.
  • Seize (phase 2): it grabs a player. Hit it hard enough and it lets go and staggers.
  • Burrow (phase 2): it sinks into the ground, a mound of sculk follows you, and it comes up underneath.
  • Shrieker Totems (phase 2): up to three shriekers rise and fire sonic waves until you break them.
  • Sculk Spawn crawl out at every phase change.
  • Soul Beam (phase 3): a slow sweeping beam. Walls stop it, so use cover.

Three Phases

Roar

  • Phase 1, 100 to 70%: swipes, slam, sonic boom, spikes, leap.
  • Phase 2, 70 to 35%: it roars, knocks everyone back, calls Sculk Spawn and starts using everything above.
  • Phase 3, below 35%: faster, the Soul Beam, more souls, a second hand where you were running to.

It has its own boss bar, which changes colour with each phase, and its own music.

Boss bar

Loot

Abyssal Talon

Abyssal Talon, the claw torn off the overgrown hand. A sword with 12 attack damage and 2600 durability, fire resistant. Right-click drives the claws into the ground and a line of 8 sculk spikes breaks out in front of you (9 damage each, 8 second cooldown). Repaired with Echo Shards.

The Warden also drops 2 to 4 Echo Shards (more with Looting) and 3 to 5 Sculk Catalysts.

Compatibility

  • On death it also rolls the vanilla Warden loot table, so mods that add Warden drops keep working (tested with Deeper and Darker).
  • Killing it counts as killing a Warden for advancements and statistics.
  • The vanilla 1024 health limit is lifted, so health scaling works without AttributeFix.
  • Works on servers and in multiplayer.
  • A Warden with the NBT tag wardenreborn_keep stays vanilla (for maps and datapacks).

Config

config/wardenreborn-common.toml: health, armor, damage of every attack, the damage cap, every attack can be turned off on its own, minions, one Warden per city, respawn after defeat, cooldown time and radius, vanilla loot and kill credit.

config/wardenreborn-client.toml: boss music, screen shake and its strength, fog.

Community

Bugs, ideas, clips of you getting flattened by a slam: come to the JackTheDripper Community Discord.

Also by me: The Frozen Dominion, a frozen citadel with nine minibosses and a three-phase king at the top.

常见问题

Warden Reborn 支持哪些 Minecraft 版本?

Warden Reborn 支持 Minecraft Java 版 1.20.1,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。

Warden Reborn 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

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