Roguelike Dungeons Reforged
NeoForge port of Greymerk's Roguelike Dungeons for Minecraft 26.x
截图
介绍
Roguelike Dungeons Reforged
Procedurally generated dungeon complexes for NeoForge, ported from Greymerk’s
Roguelike Dungeons. Stone towers rise out of the plains and dungeons open
underneath them: themed rooms, corridors, traps, scaled mobs and profile-based
loot, all placed a configurable distance from the nearest village.
Everything about how dungeons are generated — layouts, themes, rooms, loot, the
game rule, the configuration file and the commands — is carried over unchanged
from the upstream Fabric release. This port changes the loader, not the mod.
Roguelike Dungeons is created by Greymerk. This is a port to NeoForge and is
not endorsed by, sponsored by, or affiliated with the original author. Please
support the original project: https://github.com/Greymerk/minecraft-roguelike
Versions
One build per Minecraft version. Each jar declares a strict Minecraft range, so
install the one that matches your instance.
| Minecraft | NeoForge | Mod version | Java |
|---|---|---|---|
| 26.1.2 | 26.1.2.122 | 2.1.2+neoforge-26.1.2 |
25 |
| 26.2 | 26.2.0.93 | 2.1.2+neoforge-26.2 |
25 |
| 26.3 | 26.3.0.97 | 2.1.2+neoforge-26.3 |
25 |
Requirements: NeoForge only. No Fabric API, no library mods, no optional
dependencies — the mod declares dependencies on minecraft and neoforge alone.
Features
- Dungeon generation — themed dungeon complexes placed in newly generated
chunks, at a configurable chunk distance from villages. - Rooms, corridors and entrances — the full upstream layout system, including
themed room sets and difficulty scaling by depth. - Loot — themed chest contents (armour, weapons, tools, blocks, food, brewing
supplies, ores, music discs, starter kits) with roguelike item profiles, names
and lore. - Mob scaling and equipment — dungeon mobs are scaled by difficulty and
equipped with profile-based gear. - Game rule —
roguelike:roguelike_dungeons_generate(defaulttrue) turns
generation on or off. - Configuration —
config/roguelike-dungeons.json, hot-reloadable.
Commands
Both commands require gamemaster permission (level 2).
| Command | Effect |
|---|---|
/roguelike dungeon here |
Generate a dungeon at the caller’s position |
/roguelike config reload |
Reload config/roguelike-dungeons.json |
The game rule keeps upstream’s namespaced identifier, so the full literal is
required:
/gamerule roguelike:roguelike_dungeons_generate false
/gamerule roguelike:roguelike_dungeons_generate true
Configuration
| Key | Type | Default | Meaning |
|---|---|---|---|
mob_drops |
boolean | true |
Whether dungeon mobs drop loot |
frequency |
double | 1.0 |
Dungeon generation frequency |
debug |
boolean | false |
Write per-dungeon loot statistics to <world>/debug |
below_sea_level |
boolean | true |
Whether dungeons may generate below sea level |
rooms_per_level |
integer | 20 |
Maximum number of rooms per level |
roguelike_loot |
boolean | true |
Whether to use the roguelike loot tables |
deterministic |
boolean | true |
Whether generation is deterministic |
distance_to_village |
integer | 6 |
Chunk distance from a village at which dungeons may spawn |
Notes
- Existing chunks are not retro-generated. Dungeons appear in chunks generated
after the mod is installed. Use/roguelike dungeon hereto place one where you
already are. - Do not install alongside the Fabric build. Both use the mod id
roguelike,
and they are alternative builds of the same mod, not add-ons. - Dedicated servers: rooms are built over level ticks, so a server configured
to pause when empty stops generation. Setpause-when-empty-seconds=0in
server.propertiesif you test an unattended world. - Feature parity: this port matches upstream 2.1.2, the newest version
published on Modrinth. Upstream tagged a Fabric-only 2.1.3 on 2026-10-13 that adds
amending_lootconfig option; a matching build will follow here.
Credits and licence
- Original mod, code and assets: Greymerk — https://github.com/Greymerk/minecraft-roguelike
- NeoForge port: Fatin-Ishraq, 2026-10-24.
Distributed under the GNU General Public License, version 3 (GPL-3.0-only),
the same licence as the upstream mod. The jar contains LICENSE, NOTICE.md,
PORTING_NOTES.md and THIRD_PARTY_NOTICES.md, which record the attribution and
every modification made by this port. The complete corresponding source — including
the build scripts — is at <repo-url>, and a -sources.jar is published with each
release.
Roguelike Dungeons and this port are not affiliated with, endorsed by, or associated
with Mojang Studios or Microsoft. Minecraft is a trademark of Mojang Studios.
常见问题
Roguelike Dungeons Reforged 支持哪些 Minecraft 版本?
Roguelike Dungeons Reforged 支持 Minecraft Java 版 26.1.2–26.3,共 3 个版本,可用的加载器:NeoForge。下载时注意选择和你游戏版本一致的文件。
Roguelike Dungeons Reforged 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
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