Kill Shatter: Mob Death Animations & Kill Effects
New mob death animations and kill effects: mobs shatter into shards of their own skin. Four styles: Shatter, Halloween bats, Winter ice and Retro Arcade. Light, configurable, client-side.
截图
介绍
New death animations for every mob: instead of tipping over and puffing into white smoke, mobs shatter into shards of their own skin. Four styles, light on performance, client-side.


The death animation, rebuilt
The final hit cracks the mob with thin lines of light, then the body breaks into pieces that fly, tumble, bounce on the ground and fade out.
No more red tip-over and white smoke. Drops, XP and the server’s logic stay exactly the same: only what you see changes.
Every mob breaks into its own skin
The shards are cut from the mob as the game draws it: same model, same texture, armour and held items included. A creeper breaks into green pieces, a skeleton into bone, an enderman into black glass.
Mobs from other mods work too, with their own textures.
Light, even next to a mob farm
A budget caps how many deaths can shatter at once and how many pieces are in the air. Deaths far away, or past the budget, fall back to a short quiet fade.
By default only the mobs you kill shatter, so a farm grinding on its own does not fill the screen.
Pick what shatters
Choose a style for everything, or a different one per group: undead, arthropods, animals, water mobs, nether, end. Switch off single mobs or whole mods. Custom colours take hex values.
Bosses keep their own death by default, and so do mobs from mods that give them a custom death animation.
Reduce motion: no flying pieces, just a soft fade in the style’s colour.

Shatter
The default. Cracks of light, then shards of the mob’s own skin that tumble, bounce and fade.
Halloween
The body darkens with a glowing orange rim, swells, and bursts into a swarm of bats that flutter away.
Winter
The mob freezes solid, cracks like a frozen pond and falls apart into icy pieces and a puff of snow.
Retro Arcade
The mob explodes into big pixels of its own skin and a “+100” pops up, like an old arcade cabinet.
Have Immersive Screens? The Auto style follows its theme, so your menus and your kills match.

For modpack makers
✔ Free to include in any modpack, including monetized ones. No need to ask.
✔ Client-side only: nothing on the server. Works on any server, in single player and on Realms. Safe to leave in a server pack: it does nothing there.
✔ No required libraries (Fabric API only on Fabric).
✔ Nothing loud on by default: no sounds, no screen shake, no camera moves.
✔ Bosses, and mobs with their own death animation (GeckoLib and others), are left alone by default.
✔ Have Ragdollified or Mob Dismemberment installed? Kill Shatter steps aside and lets them handle the death.
Ship your defaults in config/killshatter.properties (every key is commented):
style=shatteronlyMyKills=truemaxEffects=12maxDistance=48group.animals=offmob.minecraft:villager=offmod.alexsmobs=wintercolors.halloween.rim=#FF8A1F
Everything is also in the in-game settings: Mods > Kill Shatter > Config, or /killshatter.
Tested in game
Forge 1.20.1 (47.4) · NeoForge 1.21.1 · Fabric 26.3 · Fabric 26.2 · NeoForge 26.2.
Every file was opened in game and passed the same 79-check test run before release.
Works with
Modded mobs shatter with their own textures; mods with their own death effects keep them.
Forge 1.20.1: Alex’s Mobs · Mowzie’s Mobs · Twilight Forest (bosses keep their death) · Ice and Fire · L_Ender’s Cataclysm and Aquamirae (keep their own deaths) · Born in Chaos and Mutant Monsters (keep their own deaths) · Embeddium · Oculus with Complementary Reimagined and BSL · Entity Culling · Ragdollified and Mob Dismemberment (Kill Shatter steps aside) · Mob Amputation · Better Combat · Corpse · Damage Numbers · Loot Beams · Boss Bars · Boss Intros · Immersive Screens
NeoForge 1.21.1: Twilight Forest · Mowzie’s Mobs · L_Ender’s Cataclysm · Aquamirae · Ice and Fire Community Edition · Mutant Monsters · Born in Chaos · Sodium + Iris with Complementary · Entity Culling · Ragdollified and Mob Dismemberment (Kill Shatter steps aside)
Multiplayer
Each player sees the style they picked. By default you see your own kills shatter; turn on Other players’ kills to see theirs too.

Boss Bars
Every boss bar gets its own animated frame, a damage trail, cracks and a shattering death.
Boss Intros
Cinematic boss titles: black bars slide in and the boss name comes up in big letters, with a victory card when you win.
Immersive Screens
Every screen of the game in a theme, with small animations: Halloween, Hologram, Winter, Space and Retro Arcade.
Made by an indie dev with help from AI tools; every version is tested in game. Written from scratch; not a port of any older mod.
Like the mod? You can support future updates and new mods on Ko-fi. Totally optional, everything stays free.
常见问题
Kill Shatter: Mob Death Animations & Kill Effects 支持哪些 Minecraft 版本?
Kill Shatter: Mob Death Animations & Kill Effects 支持 Minecraft Java 版 1.20.1–26.3,共 4 个版本,可用的加载器:Fabric / Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。
Kill Shatter: Mob Death Animations & Kill Effects 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
Vitral 的其他作品
查看全部 →Immersive Screens: Animated Halloween & Hologram GUI
为每个界面提供动态主题:万圣节、全息、冬季/圣诞、太空和复古街机。箱子面板会升起,边框会发光,熔炉会燃烧。物品保留原本的颜色。仅限客户端。
Boss Intros: Cinematic Boss Titles & Entrances
电影感 Boss 登场提示:Boss 出现时,黑边滑入,名称以大字呈现;获胜后还会播放胜利卡片。支持模组和服务器中的 Boss。仅客户端生效。
Loot Beams – Rarity Light Beams for Dropped Items
珍贵掉落物会发出光柱,颜色取决于物品等级或物品本身的颜色。支持游戏内配置和 ItemPhysic。仅客户端。
Damage Numbers: Floating Damage Indicators & Crits
每次击中生物都会弹出漂浮的伤害数字并碎裂成像素。金色暴击带有命中标记,每种伤害类型有专属颜色,绿色代表治疗,红色代表击杀和连击。客户端模组。

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