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Great Big World

A parallel timeline mod for modern Minecraft

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介绍

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Minecraft1.21.11LoaderFabric

“Reimagining Minecraft, one line of code at a time.”


Great Big World is a collection of mods packaged & integrated together with the goal of reimagining Minecraft under new design philosophies. It’s a modern take on the “alternate timeline” genre most notably seen in Better Than Adventure.

Check out the Gallery or the showcase videos on YouTube for a better look!

To check out project progress, where it’s headed, & known bugs, see the Project Roadmap!

Mod Structure

Great Big World will never require another mod to install (aside from Fabric API, of course). It is organized into multiple sub-mods, which are all packaged together into the single mod file that you download:

Core

Knowledge Screen

  • Knowledge system
  • Mystical elements system
  • Structure trigger system
  • Mappings system (like tags)
  • Entity-block collision interactions
  • New feature placement modifiers & other worlden utilities
  • FastNoise implementation
  • General commands
  • General tags
Adventures

Create World Options
Deep Caves
Bonus House

  • Additional Create World Options
  • Compass & Clock Information HUDs
  • Dynamic moonlight
  • Deeper world height, deeper oceans, & deep caves
  • Bonus House from Indev
  • Skyblock world type
Architect’s Assembly

Improved Item Frames
More Watterloggables

  • Missing blocks
  • Decorative blocks
  • Vertical slabs
  • Hotbar cycling
  • Glass shards & glass rework
  • Armor stand arms
  • Improved equipment item tooltips
  • Sawmills & Kilns
Flora & Fauna

Hollow Logs & Fallen Trees
Snowier Snow
Hibiscuses & Improved Jungles
Forest Clearings

  • River variants
  • Modified biome colors & features
  • Noise-based feature placement
  • Season system
  • Improved animal behaviors
  • Stackable small plants
  • Fluidlogging & snowlogging
  • Snowier snow
  • Hollow logs & improved fallen trees
  • Hibiscuses
  • Forest clearings
Relics & Ruins

Swamp Temples
Ice Temples
Cave Paintings

  • Swamp Temples
  • Ice Temples
  • Unique decorative blocks
  • Improved loot tables
  • Cave paintings
Swords & Shields

New Anvil Screen
Equipment Upgrading
Elemental Enchantments & Books
Goat Horn Armor Decoration

  • Enchanting overhaul
  • Equipment tier overhaul
  • Loom overhaul
  • Anvil overhaul
  • Smithing table overhaul
  • Armor trim overhaul
  • Armor decoration
  • Element-based enchantments & enchanted books
The Alterworld

Fractured Portals
Ancient City Portals

  • The Alterworld dimension
  • Ancient Portals
  • Fractured Ancient Portals
  • Migration of many Overworld features to the Alterworld
Standalone Sub-Mods

Copper Pressure Plates
Sculkier Sculk
Lightning Flash
Item Name Variants

Future Sub-Mods
  • Farms & Friends
  • Breezy Seas
  • Swampier Swamps
  • Colormatic
  • Cavier Caves
  • Savanna Safari
  • Wild Wild West
  • Chilling Peaks
  • Mystical Mixtures

Mod Progression

Great Big World caters both to players who want to enjoy the classic simple, sandboxy, survival Minecraft from years ago, and to players who prefer the more complex, progressive game it is now.

For the former, Great Big World strips the Overworld dimension of many features that are deemed unnecessary or bloaty. This includes many structures, biomes, and even natural blocks such as Granite, Diorite, & Andesite. Overall, the Overworld is more akin to old Minecraft. Critically, however, Ancient Cities remain in the Overworld as a core part of dimensional progression.

For the latter, Great Big World adds a new “alternate” dimension predictably called the Alterworld. This dimension retains features of modern Minecraft & many old ones as well, such as Villages, Copper, Cherry Groves, & variant mobs. This dimension will recieve numerous content updates during Phase 2 of the mod, including biomes, structures, mobs, blocks, etc.

Players start in the Overworld. There are 2 methods of entering the Alterworld, 1 temporary & 1 permanent:

  • The first is via Fractured Portals in any temple structure. These can be activated once per player by brushing the activation block. Upon entering the portal, it breaks (or “fractures”) behind you & gives you a few minutes to explore the Alterworld dimension. After the time is up, you are sent back.
  • The second is via Ancient Portals located in Ancient City structure. This portal is activated by lighting the 4 pedestals in front of it. The pedestals each require an offering of a sufficiently enchanted item. Once all 4 have their offering, they are consumed & the portal opens up. This is a permanent portal to the Alterworld.

Future Progression

Above is the core dimensional progression for players. The Nether & the End retain their position in this path. There will be 2 more dimensions implemented in the future that can be considered “horizontal” progression, as they will not be necessary to “beat the game”.

The Alterworld V1 is currently just vanilla Minecraft with general tweaks from the mod as a whole. V2 will contain many new biomes, structures, mobs, etc. This will be worked on once the mod passes Phase 1 (see the Roadmap). V3 of the Alterworld will give it dynamic systems, such as civilizations, quests, & player interactivity. At that point, the dimension will be considered complete.

FAQ:

Can you make Great Big World compatible with X mod?

GBW is not designed for compatibility with most other content mods. Rather, it is designed as an entirely standalone experience. There are exceptions though: optimization mods such as Sodium should be compatible. If you find an issue with them, please open an issue on the issue tracker!

Can I use Great Big World in modpacks?

Probably not, but I’ll consider it on a case-by-case basis. Please note that Great Big World has an ARR license, which does not allow redistribution (which includes using it in modpacks) without permission from its author (me).

The issue with using GBW in modpacks relates to FAQ #1: there is no guarantee that GBW will be compatible with other content mods. If it were free to use in modpacks, I would be flooded with bug reports on compatibility issues that I’ve explicitly stated will not be fixed. If you wish to use GBW in a modpack, please contact me directly and I will make a decision. As a general guideline, if your pack otherwise consists of non-gameplay mods, GBW will be allowed. If it contains a large number of other content mods, it will not. The pack must be focused around GBW, because that is the mods intent. It’s a standalone experience.

From version 0.15.0 onwards, GBW now embeds separated standalone mods in its jar file. These mods are designed to be utilized outside of GBW and are free to be used in modpacks. Please see these mods’ pages to play with them separately & to use them in modpacks.

Will Great Big World be coming to NeoForge?

I am currently in the process of migrating the standalone sub-mods, e.g. Lightning Flash to a multiloader architecture. I am also in the process of migrating many of GBW’s non-core features to standalone mods for anyone to enjoy. All of this will make it easier to eventually port the mod to NeoForge as well, but that won’t happen for some time.

Will Great Big World be made for other versions of Minecraft?

Not anytime soon, & more than likely never. The mod is massive & will only continue growing. It does & will rely on capabilities provided by modern Minecraft versions. Any backport will require a huge time cost, when I could use that time to continue developing towards the overarching goal.

常见问题

Great Big World 支持哪些 Minecraft 版本?

Great Big World 支持 Minecraft Java 版 1.20.6–1.21.11,共 7 个版本,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。

Great Big World 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。

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