Giant Spawn
🧟♂️ Allows giants to spawn naturally with custom AI (based on zombies) and other tweaks.
介绍
Giant Spawn is a minimalistic configurable mod which allows giants to spawn naturally. Whenever a zombie spawns it has a chance to be a giant, by default 1/20 and only on the surface. The mod also adds a custom AI to the giants based on the zombie AI.
Giants are undead, can spawn wearing armour and wielding a weapon, drop configurable loot, and make zombie sounds. You can also choose where they spawn and tweak their stats like health, speed, and knockback resistance.
You may also be interested in Skeleton Horse Spawn or Zombie Horse Spawn.
All available config options:
Show Spoiler
chanceSurfaceZombieIsGiant default 0.05, min 0, max 1.0
The chance a zombie that has spawned on the surface is a giant.
shouldBurnGiantsInDaylight default true
If enabled, burns giants when daylight shines upon them.
onlySpawnGiantOnSurface default true
If enabled, a giant will only spawn on the surface.
giantMovementSpeedModifier default 1.0, min 0, max 20.0
The giant movement speed modifier relative to the base zombie movement speed.
giantAttackDamageModifier default 2.0, min 0, max 20.0
The giant attack damage modifier relative to the base zombie attack damage.
giantMaxHealthModifier default 1.0, min 0.1, max 10.0
The giant max health modifier relative to the base giant max health of 100.
giantKnockbackResistance default 0.0, min 0, max 1.0
How much knockback a giant ignores, from 0 (none) to 1 (all).
giantFollowRange default 35.0, min 0, max 128.0
The range in blocks in which a giant finds and follows its target.
giantExperienceReward default 5, min 0, max 10000
The amount of experience a giant drops when it is killed by a player.
chanceGiantSpawnsWithEquipment default 0.25, min 0, max 1.0
The chance a giant spawns with a set of armor and a sword or shovel.
preventGiantDespawning default false
If enabled, giants never despawn.
giantsUseZombieSounds default true
If enabled, giants make the sounds of a zombie, at a lower pitch.
giantDropItems default “minecraft:rotten_flesh=4-20”
The items a giant drops when it dies, each with an amount or a range. For example: ‘minecraft:rotten_flesh=4-20,minecraft:iron_ingot=1’.
dimensionsToSpawnIn default “”
Dimensions in which zombies can turn into giants, separated by a comma. Leave empty for every dimension. For example: ‘minecraft:overworld’.
biomesToSpawnIn default “”
Biomes in which zombies can turn into giants, separated by a comma. Biome tags work too, starting with a ‘#’. Leave empty for every biome. For example: ‘minecraft:plains,#minecraft:is_forest’.
The giant moving with its custom AI:
Show Spoiler

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
常见问题
Giant Spawn 支持哪些 Minecraft 版本?
Giant Spawn 支持 Minecraft Java 版 1.14.4–26.3,共 40 个版本,可用的加载器:Fabric / Forge / NeoForge / Quilt。下载时注意选择和你游戏版本一致的文件。
Giant Spawn 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / Forge / NeoForge / Quilt,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅服务端。
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