截图
介绍


What this mod does is pretty simple; All it does is it gives a config option to extend from how far away entities render and from how far away they are tracked – both of which are hardcorded in vanilla minecraft. Please do note: Hostile mobs will still be despawned as usual, this has nothing to do with if they’re rendered.
F.A.Q
Q: When port to version x.x.x?
A: If you want to do it, go ahead.
Q: Modpacks?
A: Of course! No need to ask.
Q: There is a crash! / This mod doesn’t work with X! / I found a bug!
A: You can always report it on the issue tracker and I’ll try and take a look.

Discord: Click!
常见问题
Entity Render Distance Extender 支持哪些 Minecraft 版本?
Entity Render Distance Extender 支持 Minecraft Java 版 1.7.10,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。
Entity Render Distance Extender 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
TCLProject 的其他作品
查看全部 →
Immersive Cavegen
Improves aspects of minecraft worldgen, namely caves, caverns etc.
TileEntity Reset Fix
Attepted fix for critical bug in forge that occasionally resets tile entities
Biome Decoration Fix
Fixes those pesky 'java.lang.RuntimeException: Already decorating!!' crashes
Enchantment ID Extender
Extends enchantment IDs from 256 to 4096.
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