EcoSpawn
Adds natural spawning to mobs from other mods, matched by biome tag. Includes ecology-based habitats for all 62 Fossils & Archeology creatures
介绍
Many mods add creatures but never set up natural spawning, so you only see them from spawn eggs. EcoSpawn fixes that from plain JSON files you edit yourself.
Habitats are matched by biome tag, not biome name, so swapping Terralith for Biomes O’ Plenty won’t break them. Tags combine with AND and NOT, so “cold grassland” or “forest but not jungle” actually work.
Includes a full Fossils & Archeology: Revival preset — all 62 creatures placed by ecology. Mammoths on cold steppe, Spinosaurus on warm rivers, marine reptiles in open ocean.
Tune spawn weight, group size, height, light, time of day, water proximity, rarity and crowding without rebuilding anything.
/ecospawn why <mob> tells you exactly which check failed where you’re standing.
Works with any mod’s creatures — type an entity ID into the config and give it a habitat. Mobs with no rule are never touched
Commissioned for Mesozoa (my modpack) by Saurophilius_rex
常见问题
EcoSpawn 支持哪些 Minecraft 版本?
EcoSpawn 支持 Minecraft Java 版 1.20.1,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。
EcoSpawn 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
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