介绍
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Dynamic Difficulty
Dynamic Difficulty is a highly customizable mob leveling system, designed to address the precarious balancing act in adventure modpacks between player strength and mob strength.
Mobs are assigned a level based on factors like entity-specific starting levels, zone bonuses, and strength of nearby players. Everything is configurable! Dynamic Difficulty was originally based on the Auto Leveling mod by Daripher,
Current Features:
- Configure which attributes are modified per level, and their amount
- Distance/depth/height-based leveling (via config, or per-dimension via datapack)
- Entity-Type (and entity tag) setting overrides – override dimension-based leveling
- Structure-based (and structure tag) level bonuses to all entities within structure(s)
- Biome-based (and biome tag) level bonuses to all entities within biome(s)
- Player-based level bonuses (See Compatibility section below)
- Loot modifier/condition to inject loot into specific mob levels
- Area Name and Level Title Text for leveled areas (Dimensions, Biomes, and Structures) upon entering
- Rare, tiered potions and crystals that drop from leveled mobs, used to level up your own pets/other mobs
- Displays level next to entity name, colored based on estimated difficulty relative to player
- Compatibility
- Pufferfish’s Skills – Points contribute “Player-Based” bonuses to mobs, with tree blacklist (default
"puffish_skills:mining") - Reskillable Reimagined – Points contribute “Player-Based” bonuses to mobs, with skill blacklist (default
"MINING", "FARMING", "GATHERING", "BUILDING") - Apotheosis – World Tier shows next to mob level/name
- Dungeon Difficulty – Dungeon Tier shows next to mob level/name
- Jade – Displays mob level in entity cards
- More Quest Types – Integration added by More Quest Types dev. See their mod page!
- Health Bars – Level appended to health bar names. On 26.1, compatibility is built-in to this mod. For 1.21.1, you’ll need this Addon
- Structure titles disable automatically if you have Structure Credits the first time you install this mod
- Biome/Dimension titles disable automatically if you have Traveler’s Titles the first time you install this mod
Built-in leveling settings for a lot of mods:
– Adventure Dungeons– The Aether– Ancient Trials– Aquamirae– ATi Structures– YUNG’s Better Desert Temples– YUNG’s Better Fortresses– YUNG’s Better Jungle Temples– YUNG’s Better Ocean Monuments– YUNG’s Better Strongholds– Bosses’Rise– Blood Magic– Blue Skies– Bosses of Mass Destruction– L_Ender’s Cataclysm– Cataclysmic Illagers– Dark Doppelganger– Deeper and Darker– When Dungeons Arise– When Dungeons Arise: Seven Seas– Eden Ring– Eidolon– Eternal Starlight– Qliphoth Awakening– Friends and Foes– Frostiful– Guard Villagers– Ice and Fire: Dragons– Illager Invasion– Iron’s Spells ‘n Spellbooks– Moog’s End/Voyager/Nether/Soaring Structures– Mine Cells– Mobs of Mythology– Mowzie’s Mobs– Majrusz’s Structures– Dungeons and Taverns– Paradise Lost– Repurposed Structures– RPG Minibosses– Marium’s Soulslike Weaponry– It Takes a Pillage– The Bumblezone– T.O Magic n’ Extras– The Twilight Forest– The Undergarden– VoidZ
You can disable these preset settings in the config, or modify them/add your own for other mods using a datapack.
For a guide on creating datapacks, please see the GitHub Readme!
Mod Developers: Dynamic Difficulty has a public API for creating integration – See Development Environment Setup. If you would like something added to the API, please ask on GitHub or Discord.
Coming Soon:
- Leveled Armors/Weapons etc. with unique bonuses, to drop from leveled mobs
- Client-side Difficulty Selection
常见问题
Dynamic Difficulty (Neoforge/Fabric) 支持哪些 Minecraft 版本?
Dynamic Difficulty (Neoforge/Fabric) 支持 Minecraft Java 版 1.21.1–26.1.2,共 4 个版本,可用的加载器:Fabric / NeoForge。下载时注意选择和你游戏版本一致的文件。
Dynamic Difficulty (Neoforge/Fabric) 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
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