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Digsites

作者:Kishso

A data-driven mod that adds dig site structures into your world which can do various things over time

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介绍

中文介绍正在准备中,下面暂时显示原文。

Summary

This mod aims to enhance archeology, promote adventure, and provide players access to resources through custom structures that replace gravel and sand with their suspicious counterparts over time. This encourages players to revisit these sites now and then for potential loot.

Potential risks and new types of events/custom behavior are planned for the future.

Customizability

Digsites are designed to be very customizable.

Digsites are defined with a digsite type. Each digsite type has a JSON file that defines the size, the frequency of events, and the kind of events that can occur at a digsite. These JSON files can be included in data packs under worldgen/digsites.

Digsites can be created with commands like createDigsite or can be naturally spawned by including digsite place markers in custom structures using the command placeDigsiteMarker while holding an item to place a marker. These markers are automatically removed when generated into the world.

A default data pack is included with the mod which includes some basic content to play with. This data pack is enabled by default when creating a new world but can be disabled.

Bugs

Feel free to report any issues you find with the mod. This project was a learning process for me :p

常见问题

Digsites 支持哪些 Minecraft 版本?

Digsites 支持 Minecraft Java 版 1.21.1–1.21.4,共 4 个版本,可用的加载器:Fabric / NeoForge。下载时注意选择和你游戏版本一致的文件。

Digsites 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅服务端。

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