Customizable Player Spawn
Customizable Player Spawn lets you control where players first appear in the world. It supports .nbt structures, marker-based spawn points, external templates, and direct spawning in another dimension without placing a structure.
介绍
Customizable Player Spawn changes the way players first appear in a world. With this mod, you can choose a custom starting location instead of using the default spawn.
The mod can place a prepared `.nbt` structure and use a marker inside it as the real spawn point. This is useful for starter houses, islands, lobbies, map introductions, and modpacks where the first moments of the game should happen in a specific place.
It can load structures from your mod resources, datapacks, other mods, world files, or external `.nbt` files in the config folder. If you do not want to place any structure, the mod can simply send players to a chosen dimension and create a start position there.
Everything is controlled through the config. You can choose the target dimension, limit the search to specific biomes, adjust the search range, change height and spawn offsets, and set the player rotation. After the spawn position is found, the mod saves it and keeps using the same location for future joins and respawns.
This mod is meant for worlds and modpacks that need a controlled starting experience. If structure placement is enabled, the template must contain a valid marker block or a matching `DATA` marker. If both `structureTemplate` and `externalStructureFile` are empty, the mod switches to spawn mode without a structure.
Suggestions for future development and bug reports can be submitted in the issue tracker: https://github.com/mayorovyf/CustomizablePlayerSpawn/issues
常见问题
Customizable Player Spawn 支持哪些 Minecraft 版本?
Customizable Player Spawn 支持 Minecraft Java 版 1.20.1–1.21.1,共 2 个版本,可用的加载器:Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。
Customizable Player Spawn 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
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