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Asynchronous Reprojection

作者:mt1006

Asynchronous reprojection in Minecraft

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介绍

中文介绍正在准备中,下面暂时显示原文。

This mod (especially in its current state) is more of a proof of concept than actual optimization mod!

It has many issues and greatly reduces performance of main rendering thread (even when disabled),
so for comparing performance use instance without mod installed.

About

Asynchronous Reprojection creates second rendering context to asynchronously reproject frames from main rendering thread with new camera rotation and player position.

It was inspired by Comrade Stinger’s demo, which was also base for shader code:
https://www.youtube.com/watch?v=VvFyOFacljg

Known issues:

  • Fabric version works only on Windows and Linux (I haven’t tested it on macos). Forge version works only on Windows.
  • Screenshots (F2) and world icons don’t work – they’re black.
  • Minor visual glitches.
  • Camera bobbing is disabled.
  • “Fabulous” graphics doesn’t change anything compared to “Fancy”.
  • Camera sometimes rotates itself when opening or closing GUI.
  • Forge version crashes when trying to resize window during startup.
  • It sometimes just crashes (for no particular reason).

Examples

常见问题

Asynchronous Reprojection 支持哪些 Minecraft 版本?

Asynchronous Reprojection 支持 Minecraft Java 版 1.20–1.20.1,共 2 个版本,可用的加载器:Fabric / Forge。下载时注意选择和你游戏版本一致的文件。

Asynchronous Reprojection 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅客户端。

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