Fish Karma
Fish you throw back into water remember your kindness. Releasing caught fish builds invisible karma that attracts rarer catches over time.
介绍
Fish Karma
This datapack introduces a karma system tied to fishing behavior that affects loot table probabilities based on catch-and-release actions.
Features
- Hidden karma score increments when fish are thrown back into water within 5 seconds of catching
- Loot table shifts to favor treasure over junk as karma accumulates
- Rare fish variants become more common with higher karma
- High karma thresholds unlock chances for enchanted fishing rods, nautilus shells, and tridents
- Karma slowly decays over real time when not fishing or keeping all catches
- Released fish create particle burst to confirm karma gain
- Separate tracking for lifetime releases and current karma score
- Zero tick impact during normal gameplay – calculations only occur during fishing events
- Creates choice between immediate resource gain and long-term fishing investment
- Compatible with advancement integration through tracked statistics
常见问题
Fish Karma 支持哪些 Minecraft 版本?
Fish Karma 支持 Minecraft Java 版 1.21.1。下载时注意选择和你游戏版本一致的文件。
Fish Karma 怎么安装?
新建世界时在「数据包」里把下载的 .zip 拖进去;已有的存档,把文件放进存档目录下的 datapacks 文件夹,进游戏输入 /reload 即可生效。服务器同样放在世界目录的 datapacks 里。
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