Connected Dimensions
This datapack introduces a unique and immersive way to travel between dimensions by falling into the void or reaching the build height limits.
介绍
Connected Dimensions
This datapack introduces a unique and immersive way to travel between dimensions by falling into the void or reaching the build height limits. It creates a seamless connection between the Overworld, Nether, and End, allowing players to explore new strategies, build secret bases, and escape dangerous situations with ease.
Features
Overworld Void to Nether Roof:
If a player falls into the void in the Overworld, they will safely land on the Nether roof from a great height without taking any damage. Perfect for quick access to the Nether roof!
Nether Build Height to Overworld Bedrock Layer:
When a player reaches the build height limit in the Nether, they will be transported to the bedrock layer of the Overworld. This creates a direct link between the two dimensions.
Overworld Build Height to the End:
Reaching the build height limit in the Overworld will transport the player to the End. This provides a unique way to access the End without needing to find a Stronghold.
End Void to Overworld Sky:
Falling into the void in the End will place the player high in the sky of the Overworld, where they will fall safely to the ground without taking any damage. A dramatic way to return to the Overworld!
Consistent X and Z Coordinates:
When traveling between dimensions, only the Y-coordinate changes. Your X and Z coordinates remain the same, allowing for precise travel, secret base connections, and strategic escapes.
Compatibility
Made for version 1.21 to 1.21.1.
But might work for some older or newer versions as it uses simple code.
Versions
For Datapack, Minecraft Version 1.21 – 1.21.1: Version – 1.0.x
Issue page
常见问题
Connected Dimensions 支持哪些 Minecraft 版本?
Connected Dimensions 支持 Minecraft Java 版 1.21–1.21.1,共 2 个版本。下载时注意选择和你游戏版本一致的文件。
Connected Dimensions 怎么安装?
新建世界时在「数据包」里把下载的 .zip 拖进去;已有的存档,把文件放进存档目录下的 datapacks 文件夹,进游戏输入 /reload 即可生效。服务器同样放在世界目录的 datapacks 里。
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