Ancient City in All Dimensions
作者:Peteyy
Allows ancient cities to generate across all dimensions with a couple of tweaks to make them balanced
截图
介绍
中文介绍正在准备中,下面暂时显示原文。
Ancient Cities generate across every dimension, including the overworld surface
- 4 new types of Ancient Cities (underground, surface, nether, end)
- vanilla ancient cities still generate and fuction the same (1.3.0 and above)
- _note: the new Ancient Cities look and function exactly the same as vanilla_
- Surface Ancient Cities spawn in all biomes except oceans, rivers, beaches and stony shores
- Underground Ancient Cities have been extended to all biomes and also are now able to spawn up to y=-28
- Nether Ancient Cities spawn strictly at y=34 across all biomes except basalt deltas
- End Ancient Cities generate on the surface of the End Highlands Biome to prevent them from spawning in the void
- all variants have their /locate commands
- Vanilla Ancient Cities are no longer able to generate (1.2.0 and below)
Installation Instructions:
- Download the .zip file of the datapack
- When creating a new world select the “datapacks” option and add the downloaded file here
- If you are playing on an existing world open your world folder
- From there navigate to the “datapacks” folder and drop the downloaded file here
- _note that you will have to explore new chunks to see the new ancient cities_
常见问题
Ancient City in All Dimensions 支持哪些 Minecraft 版本?
Ancient City in All Dimensions 支持 Minecraft Java 版 1.21.11–26.3,共 6 个版本。下载时注意选择和你游戏版本一致的文件。
Ancient City in All Dimensions 怎么安装?
新建世界时在「数据包」里把下载的 .zip 拖进去;已有的存档,把文件放进存档目录下的 datapacks 文件夹,进游戏输入 /reload 即可生效。服务器同样放在世界目录的 datapacks 里。
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