ZipeStudio 模组
共 26 个模组,中文介绍,每日同步更新。
Talking Heads
为 Plasmo Voice 和 Simple Voice Chat 提供的客户端扩展包,可在玩家说话时缩放其头部。
Tools On My Back (TOMB)
在玩家背后展示最近使用的工具,让你的冒险更有沉浸感!🪄 现已支持游戏内编辑器和配置分享!🪄
Bathymetry
通过水的颜色显示水下地形的深度。
Cats Don’t Care (CDC)
让猫在你的世界中找到舒适的地方坐下和睡觉。
Emotecraft: Borrow Their Emote (EBTE)
Emotecraft 的客户端附属模组,可借用其他玩家的表情动作并与对方一起播放。
Let Them Talk (LTT)
Plasmo Voice 和 Simple Voice Chat 的客户端附属模组:有人说话时会降低游戏音乐和其他应用的音量。
Fast Recipe
在配方书中快速合成。按住 Ctrl 并左键点击配方即可立即合成。
Sable: Cool Rain
兼容附属模组,让 Cool Rain Reforged 的下雨音效适用于 Sable 的结构、机械动力仿制方块及其他模组方块。
AutoJump Fix
通过修复烦人问题让自动跳跃重获新生,例如自动跳跃过晚导致失去疾跑,或在擦到方块角落时触发跳跃。
Bathymetry
通过水的颜色显示水下地形的深度。
AutoJump Fix
修复自动跳跃的问题,让它更好用:避免跳得太晚导致疾跑中断,也不会在蹭到方块边角时突然起跳。
Hudless
根据可自定义的条件自动隐藏 HUD 元素,并加入流畅动画效果。
Create: Cats Don’t Care (CCDC)
让猫咪能在你的机械动力工厂周围找到舒适的地方坐下和睡觉。
My Totem Sounds (MTS)
客户端模组,可将自定义的不死图腾名称与资源包中的音效关联。如果找到匹配的音效,图腾触发时就会播放。
Disrobe Sounds
为从装备栏(盔甲、鞍具等)卸下的物品补上缺失的卸下音效。
Block Dithering
Adds dithered transparency effect to blocks. Compatible with any shaders and resource packs! ✨
Consistent Shift
Makes Shift+Click behavior consistent: items from any container are moved left to right, just like in the player's inventory.
Block Dithering
Adds dithered transparency effect to blocks. Compatible with any shaders and resource packs! ✨
Source Hop
Client side mod that allows the player to try bhop from the Source engine.
Cleansing Potion
New potion and beneficial effect: Cleansing. This effect removes harmful status effects of equal or lower level from entity, and can now be selected as a beacon effect!
Consistent Shift
Makes Shift+Click behavior consistent: items from any container are moved left to right, just like in the player's inventory.
Cleansing Potion
New potion and beneficial effect: Cleansing. This effect removes harmful status effects of equal or lower level from entity, and can now be selected as a beacon effect!
Clip2Board
Client-side mod that copies screenshots to the clipboard. Optionally saves them to the folder (like before).
Item Vanisher
Client Mod that allows you to disable/enable render of items on the ground at the toggle of a button. It is useful at times when there are a lot of items around the player, because when rendering is disabled, FPS increases.