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Horror Economy

作者:Miguel-LFCG

Post‑apocalyptic horror survival with a hard economy, build a secure base, trade for ammo and gear, and risk losing money on death.

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介绍

中文介绍正在准备中,下面暂时显示原文。

Horror Economy : Apocalypse Hardcore Economy Modpack

What is this modpack?

Horror Economy is a survival, horror‑themed hardcore modpack built around a player economy. Fight the Spore infection, tune your base defenses, and use shops & money generators to survive — but every death costs you money. Expect a gradual difficulty ramp: early game is calmer, then threats intensify.


Quickstart (important commands)

  • /shop — open the server shop UI
  • /money — check your balance
  • /pay <player> <value> — send money to someone
  • /ah — open Auction House
  • /ah sell <price> — list an item on AH for sale

Tip: Use /shop and /ah often — ammo, medical supplies and generators are available.


Core Gameplay Loop

  1. Secure a small, well‑lit base (light levels reduce spawns).
  2. Complete early exploration and collect Spore drops to sell.
  3. Buy an Iron Money Generator (or higher tiers) to produce passive income.
  4. Invest in ammo, vehicles and base defenses; death costs part of your balance.

Economy & Shops

  • Economy enabled: virtual currency, server shops, auction house, and physical money item.
  • Starting balance: 1000
  • Death penalty: configured in config/migueleconomy-common.toml (currently set to 5%). If you want a harsher penalty (e.g., lose half on death), the setting deathPenaltyPercentage can be changed to 50.

Difficulty Progression

  • Day‑based progression (InControl spawn.json):
  • Day 1: almost all hostiles are denied (calm early game).
  • Days 2–3: only basic infected can spawn in darkness.
  • Day 4–7: evolved mobs begin appearing with light restrictions.
  • Day 8–14: most mobs available; light still limits spawns.
  • Day 15+: full difficulty, but light still offers protection.

Loot & Progression Notes

  • SuperbWarfare loot has been added to structure loot tables so guns and ammo can be found in abandoned structures and chests.
  • Starter kits provide class-based gear, ammo and medical items; thirst was removed and starter water bottles removed.

Credits & Mods Included

Key mods: Spore, InControl, MiguelEconomy, SuperbWarfare, Lost Cities, UndeadNights, BadMobs, Marbled’s First Aid and more.

Mod List

Abandoned Structures
Abandoned City Buildings
Ambient Sounds
BadMobs
BaguetteLib
Cave Dweller
Collective
CreativeCore
Curios
EMI
Enhanced Visuals
Entity Culling
FerriteCore
GeckoLib
GlitchCore
Gravestone
Gravestone Curios Compat
Hardcore Torches
InControl
Iris
KubeJS
LootJS
Lootr
Lost Cities
Lost Souls
Marbled’s First Aid
MCSP
Miguel Crates
Migue Learning
Miguel Economy
Mutants & Zombies
Philipp’s Alarm Mod
Rhino
Sodium
Spore
Starter Kit
Superb Warfare
The Obsessed
Tough As Nails
Travelers Titles
UndeadNights
Underground Bunkers
Yung’s API
SecurityCraft

包含的模组 43 个

展开全部 43 个

左侧绿标的模组本站有收录,点进去看中文介绍;其余跳转到 Modrinth。

常见问题

Horror Economy 支持哪些 Minecraft 版本?

Horror Economy 基于 Minecraft Java 版 1.21.1,使用 NeoForge 加载器。

Horror Economy 怎么安装?

点本页「前往下载」拿到整合包文件(Modrinth 的是 .mrpack,CurseForge 的是 .zip),在 PCL2 或 HMCL 启动器里选择「导入整合包」,启动器会自动装好 Minecraft、加载器和全部模组。这个整合包有 43 个模组,建议在启动器里给游戏分配 4–6 GB 内存。

Horror Economy 开服需要多大内存?

推荐服务器内存 12 GB。在线人数多、或者建了大量机器和区块加载器时,可以再加 2–4 GB。

怎么和朋友一起玩 Horror Economy?

点本页的「一键开服」,选好配置后会自动安装 Horror Economy 的服务端,几分钟就能开好。把服务器地址发给朋友,大家用同一个版本的整合包连进去就行。

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