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Macro Roughness

Hyper Detailed materials to enhance PBR roughness when observed from up close. Requires a shader that supports the feature

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介绍

中文介绍正在准备中,下面暂时显示原文。

Hyper Detailed materials to enhance PBR roughness when looking at things up close. Works in tandem with other resource packs, or just over vanilla.

Requires a shader that supports the feature.

Shaders with support:

-Icarus

–Just Colored Lighting

–Pegasus

** support coming soon:**

-Simply Upscaled

-CTMPOMFIX

-any shader that wants to add support, ask me and I’ll provide the current version of the code (but be warned it is subject to change)

If you want to make your own version, please do! There is a ‘READ ME’ file in the ResourcePack.zip that explains the format. The format is subject to change in future versions, depending on my experiences and your feedback.

The following video shows this Macro resource pack applied ON TOP OF other resource packs: Vanilla, AVPBR, and Patrix are shown in the video. They are linked in the video description. The Gallery on here is just this Macro Roughness Resource Pack.

常见问题

Macro Roughness 支持哪些 Minecraft 版本?

Macro Roughness 支持 Minecraft Java 版 1.19–1.21.11,共 24 个版本。下载时注意选择和你游戏版本一致的文件。

Macro Roughness 怎么安装?

把下载的 .zip 文件(不用解压)放进游戏目录的 resourcepacks 文件夹,进游戏后在「选项 → 资源包」里把它移到右边启用。

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