timetravelbeard 作者
Pegasus Shaders
A shader that blends high performance range with new features, and lots of stylistic range!
Just Colored Lighting
Just Colored Lighting and Dynamic Lights added to a very fast shader for Potato computers, with optional shadows, texture upscaling, and great PBR support. Voxy and Distant horizons are also supported.
Simply Upscaled
A very Vanilla high performance shader with live Texture Upscaling/Filtering and optional shadows. Configurable subtly enhanced vanilla feel.
CTMPOMFIX Shader (Chocapic13′ Shaders edit)
A unique beautiful PBR shader that keeps adding features from the future, like CTMPOMFIX for better 3D Textures, texture upscaling, deep light scattering, optional path tracing, Distant Horizons with Iris and more.
Make Your Own Shaders
This is a Tutorial Series to learn how to make Shaders! There are videos for each file on YouTube that will walk you through and help you learn in a way that is interactive.
3D Displacement Test Shader
Screen Space Displacement as a replacement for POM. As a result blocks are re-rendered per-pixel as 3D objects. Experimental.
Make your own RT Shaders
Learn to make your own Raytraced Shaders! There are video walkthroughs on Youtube for each part.