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Muscle Memory

作者:yungspiderq

Five skill branches that level themselves. Fighting feeds Combat, mining feeds Mining - and each branch spends only its own points. Passive buffs, active abilities on a keybind, and uncapped mastery once a branch is done.

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介绍

中文介绍正在准备中,下面暂时显示原文。

Muscle Memory

Five branches of skills, each with its own pool of points — and each branch earns
those points from the thing it is about. Kill mobs and Combat fills up. Mine
and Mining fills up. Points earned in a branch can only be spent inside it, so
there is no single "buy everything" path: what you play is what you get good at.

The branches

Branch Earns points from Capstone Active ability
Combat kills, weighted by the mob’s health Executioner War Cry
Mining blocks broken, ore counts five times Miner’s Blessing Crusher
Survival damage taken and food eaten Second Wind Bastion
Agility distance travelled and jumps Featherfall Dash
Arcane experience, enchanting, trading Enlightenment Blink

Eight nodes per branch: six ordinary ones, a capstone, and an active ability at
the end.

Active abilities

One ability per branch, fired with G. Only one can be bound at a time — right
click a node in the tree to bind it, right click again to unbind.

  • War Cry — Strength II, resistance and speed for eight seconds
  • Crusher — shatters a 3×3 patch of blocks where you are looking
  • Bastion — absorption, regeneration and fire resistance at once
  • Dash — a leap along your line of sight with a soft landing
  • Blink — teleports up to twelve blocks ahead, no damage

Each has its own cooldown, shown on an icon next to the hotbar.

Mastery

Buy every node of a branch and its mastery opens — a node with no rank cap, so
points never pile up with nothing to spend them on. Every rank costs one point more
than the last, so it is a sink, not a runaway.

Interface

Press K for the tree: branch tabs, a progress bar with real numbers, the links
between nodes, and tooltips that explain what a node actually does when you hold
Shift. A branch can be reset for experience levels.

On screen you get the equipped ability with its cooldown, a plaque when a branch
produces a point, and a progress bar for whichever branch moved last.

Commands

  • /musclememory info — your own progress, no permissions needed
  • /musclememory points <branch> <n> — operators
  • /musclememory reset — operators

Configuration

config/musclememory-server.toml holds the effort thresholds per branch, how fast the
curve grows, and what resetting a branch costs. It is a server config, so on a
server it is set once for everyone.

Notes

Required on both the client and the server. Tested on a dedicated server and with
two players at once. Русская локализация в комплекте.

常见问题

Muscle Memory 支持哪些 Minecraft 版本?

Muscle Memory 支持 Minecraft Java 版 1.21.1–26.1.2,共 2 个版本,可用的加载器:NeoForge。下载时注意选择和你游戏版本一致的文件。

Muscle Memory 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

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