Raw’s Dynamic Difficulty
Change the difficulty of the game when traveling further away from world spawn. Change monster hp, health and speed. And even change the amount of monsters based on distance. Also the loot will be changed dynamically
介绍
The goal of this mod is to increase the difficulty when exporing further away from the world spawn. This keeps the challenge alive when having looted all dungeons and buildings near the spawn. This mod is highly configurable server sided.
Monster Cap
Minecraft’s default monster cap is 70. This mod changes this by default to 250. By default this value is static, but through the config you can change this value to -1, which then enables the dynamic monster cap. The settings for that are configurable in the dimension configs, just like the monster stats. Go to config\raws_mob_spawn_control\general.toml to change it to -1 to enable the per dimension settings. Then set it to -1 in the dimension in order to use the dynamic system.
Dynamic monster stats
Based on the distance you can make monsters have more or less hp, attack damage and movement speed. In the same way you can also change the rewards loot drop and experience drop.
All these dynamic values can be tweaked separately by setting a start distance and an end distance. Then the result value smoothly transitions between these values.
Installation
Install both on a server and on the client.
常见问题
Raw’s Dynamic Difficulty 支持哪些 Minecraft 版本?
Raw’s Dynamic Difficulty 支持 Minecraft Java 版 1.20.1,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。
Raw’s Dynamic Difficulty 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
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