Depth Based Creeper Griefing
Creepers don't damage surface blocks, but are more dangerous deep underground
截图
介绍
Depth-Based Creeper Griefing
I always disliked how the vanilla options for managing Creepers was either on or off, especially in multiplayer. And “/gamerule mobGriefing“ is excessively heavy-handed for my tastes. Initially, I was inspired by a datapack that made creepers only do block damage below sea level, but support was dropped due to lack of interest. I ran with this idea – what if Creeper danger was based on y-level?
Features
- Creepers at or above sea level only do mob damage, and do not damage blocks (Keeps typical player chests and builds safe)
- Creepers in the Deepslate layer have increased potency and inflict Mining Fatigue on explosion, hampering your escape. This should help them be more dangerous “support enemies”
Thanks to:
dragon3025 – Created the initial datapack, I am simply riffing on it with his permission.
常见问题
Depth Based Creeper Griefing 支持哪些 Minecraft 版本?
Depth Based Creeper Griefing 支持 Minecraft Java 版 1.20–26.3,共 12 个版本。下载时注意选择和你游戏版本一致的文件。
Depth Based Creeper Griefing 怎么安装?
新建世界时在「数据包」里把下载的 .zip 拖进去;已有的存档,把文件放进存档目录下的 datapacks 文件夹,进游戏输入 /reload 即可生效。服务器同样放在世界目录的 datapacks 里。
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