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Hitbox Api

作者:AnECanSaiTin

Add more colliders for Minecraft

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介绍

中文介绍正在准备中,下面暂时显示原文。

Hitbox API

Adding more common collider for Minecraft

  • Oriented Bounding Box (OBB)
  • Sphere
  • Capsule
  • Ray
  • Compound
  • Multiple collider can be combined into one.
  • Composite collider can be nested.

How to Use

In any place where collision detection is needed, create a collider object and use the methods in ColliderUtil to determine if a collider has occurred.

For entities (Entity), you can achieve collider box caching by attaching HitboxDataAttachments#COLLISION. The cached collider can be rendered by pressing F3 + B. Note that this Data does not have a persistence implementation.

Performance

Testing Method

  • JMH Benchmark

Testing Environment

  • CPU: AMD R5 5600G
  • Memory: 32GB
  • JDK: Microsoft OpenJDK 21.0

Testing Settings

  • Warm-up Rounds: 5
  • Test Rounds: 5

Testing Items

  • Collision detection of the same type of collider

| Collider | Score | Error | Unit |
|:—————————–:|:————–:|:————-:|:—–:|
| Axis-Aligned Bounding Box | 3561837865.930 | 157982649.213 | ops/s |
| Capsule | 22350681.198 | 238993.658 | ops/s |
| Rotated Capsule | 16842309.523 | 103959.918 | ops/s |
| Oriented Bounding Box | 5528493.224 | 64548.996 | ops/s |
| Rotated Oriented Bounding Box | 4648963.750 | 111369.535 | ops/s |
| Sphere | 119556589.705 | 1711146.560 | ops/s |

Note: Higher scores indicate better performance. Rotated means the collider is rotated and the relevant vectors are recalculated.

add collider for entity

常见问题

Hitbox Api 支持哪些 Minecraft 版本?

Hitbox Api 支持 Minecraft Java 版 1.21–1.21.3,共 4 个版本,可用的加载器:NeoForge。下载时注意选择和你游戏版本一致的文件。

Hitbox Api 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。

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