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Sarp Shaders

作者:xsoras

A cozy shaderpack, soft light, moody skies, living water.

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介绍

中文介绍正在准备中,下面暂时显示原文。



A shaderpack I’ve been building for myself, tuned the way I actually like Minecraft to look — soft light, moody skies, and water that’s fun to stare at. Runs on Iris / OptiFine.

v1

What’s inside

  • Physical sky with volumetric clouds, cloud shadows and volumetric light shafts
  • Water that behaves — waves, refraction, caustics, foam and screen-space reflections
  • Soft colored shadows and SSAO for that grounded, cozy feel
  • PBR support with auto-generated normals if your resource pack doesn’t have them
  • Aurora at night and a custom nebula in the End
  • The usual camera goodies: bloom, auto exposure, FXAA, saturation control

v2

Installation

  1. Grab the latest release
  2. Drop the folder into your shaderpacks directory
  3. Select Sarp Shaders in the video settings and you’re done

Everything is tweakable in the shader options menu — shadows, lighting, water, atmosphere and camera each have their own screen.

Notes

This is a personal project, so expect opinionated defaults. If something looks off on your setup, poke around the settings before opening an issue — chances are there’s a slider for it.


Made by Sarp. Screenshots welcome — I’d love to see your builds with it.

常见问题

Sarp Shaders 支持哪些 Minecraft 版本?

Sarp Shaders 支持 Minecraft Java 版 1.17–26.2,共 33 个版本,可用的加载器:Iris / OptiFine。下载时注意选择和你游戏版本一致的文件。

Sarp Shaders 怎么安装?

光影需要先装 Iris / OptiFine。把下载的 .zip 文件(不用解压)放进游戏目录的 shaderpacks 文件夹,进游戏后在「选项 → 视频设置 → 光影包」里选中它。光影对显卡要求较高,卡顿可以调低光影设置或渲染距离。

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