截图
介绍
Reimagined Global Illumination Fork
Fork of EminGT’s _Complementary Reimagined_ which takes advantage of its shadowmap system to add cheap, experimental Global Illumination. Essentially, bounce lighting from sunlight, without actually doing _any_ path tracing. You can see what this means visually below:

GI Disabled (left) vs. Enabled (right)
Now I can see the creeper!
Check out some more examples in the gallery.
Credits
This fork is based on _Complementary Reimagined_. All credit for the original shader framework and core rendering belongs to the Complementary development team. This fork merely builds on their impressive work by adding global illumination to overhaul daytime visuals.
This fork is heavily inspired by _Timetravelbeard’s_ Just Colored Lighting, and his impressive shadow-map-driven voxel GI approach.
Performance
In my incredibly rudimentary testing, I’ve seen a maximum of a 5% drop in framerate. ACT (obviously) exaggerates this, but less than you’d expect, all while improving GI.
评论
登录后评论和评分