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Prizm shaders

作者:tolivator

Great shaders made for all type of computers to enjoy minecraft with amazing graphics.

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介绍

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🌈 PRIZM SHADERS 🌈
Minecraft, like you have never seen it
Prizm Shaders

☀️ Golden sunsets. Glassy rivers. Storms that roll in over the hills.

Prizm turns your world into a living landscape: clouds with real volume, water you want to swim in, rain that soaks the ground and leaves puddles behind, and light that pours through the trees. Every effect is built to look natural, not overdone.

✨ Made for Oculus · 🌍 Overworld, Nether & End · ⚙️ 6 quality profiles 

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☁️ The sky    Volumetric clouds, golden edges at sunset, storms that gather and clear smoothly.
🌊 The water    Reflections, refraction, caustics and foam. A sea that looks real all the way to the horizon.
🌧️ The rain    Puddles that reflect the world, ripples on every drop, ground that dries slowly.
☀️ The light    Soft shadows, light shafts through leaves and windows, warm sun and cool shade.
🔥 The Nether    Glowing lava, heat haze and thick, ashy air.
🌌 The End    A black hole with its accretion disk, a purple nebula and lightning storms.
🎚️ Your way    Dozens of options and 6 profiles, from Potato to Extreme.

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☁️ A sky that feels alive
🌤️ Volumetric clouds — real cumulus with dark bases, bright tops and wispy edges
🌅 Backlit glow — look towards the sun and the cloud edges light up in gold
⛈️ Dynamic storms — when it rains, clouds gather into a dark overcast that drifts with the wind… and slowly breaks apart when it stops
🌫️ Valley mist — a soft haze settles in low valleys at dawn and at night; by day the view stays crystal clear
🌙 Night sky — stars, a glowing moon and gentle moonlight
☀️ Light rays — sunbeams pierce through the clouds at sunrise and sunset

🌊 Water you’ll want to dive into
🪞 Real reflections — the sky, clouds, trees and lights mirrored on the surface
💎 Clear shallows — see the sand through turquoise water, with refraction that bends with every wave
✨ Caustics — dancing light patterns on the seabed
🌬️ A living sea — curved waves and patches of rough and calm water, with no repeating patterns
🫧 Foam — on shores, around rocks and under waterfalls
🐸 Swamp water — green and murky in swamps and mangroves, like it should be
🤿 Underwater — sun shafts through the water, a soft blue haze and a smooth surface seen from below

🌧️ Rain that changes the world
🪞 Puddles — open ground floods in the lowest spots and reflects everything around it
💦 Raindrop ripples — rings spread on lakes, the sea and puddles
💧 Wet ground — darker, glossy surfaces while it rains
🌞 After the storm — the ground stays wet and puddles slowly shrink until they dry up

☀️ Light that tells a story
🌑 Soft shadows — sharp near objects, softer further away, with smooth clean edges
🌳 Through the leaves — sunlight filters through tree canopies with a natural green glow
🏠 Indoor light shafts — beams through windows and cave openings, with floating dust
🌈 Stained glass — casts coloured light and shadows
🔥 Glowing blocks — torches, lava and lamps light up their surroundings
🎨 A bold image — rich contrast, vibrant colour, warm sunlight and cool shadows

🔥 The Nether
🌋 Molten lava with a glowing, flowing surface
🌫️ Thick, ashy air lit from below by the lava
🔥 Heat haze over hot areas
🔵 Soul fire, crimson and warped forests, each with its own atmosphere

🌌 The End
🕳️ A black hole in the sky with an accretion disk and gravitational lensing
🌀 A swirling vortex and a deep purple nebula
⚡ Storm clouds with lightning around the main island
🪞 Glossy obsidian and purpur that reflect the sky

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🎚️ Quality profiles
Pick a profile in the shader menu, or tune every option yourself.

🥔 Potato    For older PCs: the essentials, as light as possible
🟢 Low    Light shadows and effects
🟡 Medium    A great balance of looks and speed
🟠 High    The default: everything on, full quality
🔴 Ultra    Sharper shadows and higher-quality reflections
💎 Extreme    Everything maxed out for the most powerful PCs

⚙️ Options
☁️ Sky — clouds, cloud quality and amount, stars, fog, valley mist, puddles, raindrop ripples
🌊 Water — wave height, speed and size, colour, clarity, refraction, foam, caustics, reflections
☀️ Light — sun and ambient strength, night brightness, block light, foliage translucency, wet surfaces
🌑 Shadows — resolution, distance, softness, contact shadows, coloured shadows, entity shadows
🌅 Light rays — volumetric light, quality, dust, rays between clouds
🎨 Image — exposure, saturation, contrast, vibrance, vignette, bloom
🔥 Nether & 🌌 End — brightness, fog, glow, heat haze, black hole, storms, lightning

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📥 How to install
1️⃣ Install Forge 1.20.1 with Oculus (and Embeddium)
2️⃣ Drop the Prizm Shaders zip into your .minecraft/shaderpacks folder — don’t unzip it
3️⃣ In game: Options → Video Settings → Shader Packs → Prizm Shaders
4️⃣ Pick a profile and enjoy 🌈

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❓ FAQ
Which loader? Made and tested for Forge 1.20.1 with Oculus. It uses the standard shader pack format, so it also loads in Iris.

My game stutters. What can I do? Give Minecraft enough RAM (4–6 GB is a good start), lower the render distance to 16–24 chunks, or choose the Medium profile. Turning off VSync also helps.

Low FPS? Try a lower profile: Medium looks great and runs much faster. The heaviest effects are shadows, volumetric light and clouds.

Can I use it in videos or modpacks? Yes! Please link back to this page. 💙

Can I tweak it? Of course: every effect has its own option in the shader menu.

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💙 Thanks for playing with Prizm Shaders! 💙

常见问题

Prizm shaders 支持哪些 Minecraft 版本?

Prizm shaders 支持 Minecraft Java 版 1.18.2–26.3,共 28 个版本,可用的加载器:Iris / OptiFine。下载时注意选择和你游戏版本一致的文件。

Prizm shaders 怎么安装?

光影需要先装 Iris / OptiFine。把下载的 .zip 文件(不用解压)放进游戏目录的 shaderpacks 文件夹,进游戏后在「选项 → 视频设置 → 光影包」里选中它。光影对显卡要求较高,卡顿可以调低光影设置或渲染距离。

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