Glimmer Shaders
Glimmer is a Minecraft shaderpack designed to be simple and performant whilst maintaining a physically based and natural look.
介绍
Shader development is hard and takes a lot of time. If you enjoy my shaders, please consider supporting my work!
Glimmer

Glimmer is a Minecraft shaderpack designed to be simple and performant whilst maintaining a physically based and natural look.
Features
- ‘Potato’, ‘Toaster’, ‘Integrated Graphics’ and ‘Dedicated Graphics’ presets, designed to run on anything from your fridge to a NASA supercomputer.
- Colored block lighting!
- Distant Horizons & Voxy support!
- Colorwheel support
- ‘Infinite Ocean’, adding water stretching out of render distance.
- Complete LabPBR 1.3 compliance.
- Shadows, using either the shadow map or approximated from the lightmap.
- Screen space reflections and refractions.
- Procedural 2D clouds.
- Temporal filtering to reduce noise at low sample counts.
- Bloom
Compatibility
- OpenGL 4.3+ – macOS is not supported, nor is the Raspberry Pi. Most modern GPUs (integrated or dedicated) should work fine.
- Iris 1.6+, OptiFine is not supported.
Acknowledgements
- Andrew Hilmer, for his Shadertoy implementation of Sébastien Hillaire’s ‘A Scalable and Production Ready Sky and Atmosphere Rendering Technique’
- Belmu – Reference code for SSR
- Emin – Shadow bias calculation from Complementary
- NinjaMike – Directional lightmapping method
- sixthsurge – A decent amount of code reference from Photon
- Null – Help porting in the atmospheric scattering code
- As always, the members of the ShaderLABS Discord server who have helped me get this far learning how to do all this
- Many other people, there are links scattered throughout the code
Get in touch
If you have an issue with Glimmer or just want to chat, you can join my Discord server or find me in #jbritains-shaderpacks in the shaderLABS Discord server.
常见问题
Glimmer Shaders 支持哪些 Minecraft 版本?
Glimmer Shaders 支持 Minecraft Java 版 1.20–1.21.11,共 19 个版本。下载时注意选择和你游戏版本一致的文件。
Glimmer Shaders 怎么安装?
光影需要先装 Iris 或 OptiFine。把下载的 .zip 文件(不用解压)放进游戏目录的 shaderpacks 文件夹,进游戏后在「选项 → 视频设置 → 光影包」里选中它。光影对显卡要求较高,卡顿可以调低光影设置或渲染距离。
jbritain 的其他作品
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