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Foxy shader

作者:ENXV233

An in-development shader with global ray tracing and some interesting features.

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介绍

中文介绍正在准备中,下面暂时显示原文。

Foxy — evoking agility and nimbleness — aims for a high degree of stylistic choice and all-round versatility.

The ray tracing feature must be manually enabled and its presets switched in the GUI

Novigrad

Features:

Supports global ray tracing (must be enabled manually), a complete IRC-SVGF denoising system, screen-space path tracing (SSPT), pure irradiance GI, and various hybrid global-illumination combinations such as screen space + irradiance cache; also supports hardware-ray-tracing-style shading presets.

VRTGI

Includes a real-time, volumetrically rendered black hole driven entirely by ray tracing within a relativistic framework (with a certain performance cost), highly customizable physical parameters, support for player flight-based exploration (must be enabled manually in the settings), and a four-dimensional easter egg near the singularity inspired by Interstellar.

VRTGI

Novigrad

VRTGI

Threshold space

Basic Features:

Volumetric clouds, atmospheric scattering, volumetric light, volumetric fog, weather changes, the four seasons, held light sources, motion blur, the option to manually replace the sun/moon with a real-time rendered black hole, temporal anti-aliasing with adjustable strength, TAAU (feels fairly gimmicky), tone mapping, manual color grading (AGX, ACES, ACES2), depth of field, essentially complete material support (some ultra-high-resolution materials may show moiré), material specular reflection, material rough reflection (reflections can be off-screen), no mineral/ore glow for now (just add an emissive resource pack), parallax (smooth parallax planned for the future), colorwheel, Voxy, DH compatibility, and basic compatibility with Aeronautics (physics structures generally show no serious rendering issues under ray tracing / AO); SR mod compatibility will be considered later depending on how things go.

Large Scene Appearance

Basic Features

Recommended Specs:

RTX 3060 / RX 5600 or above (with ray tracing enabled)

GT 960 / RX 470 or above (playing without ray tracing)

Integrated graphics / mobile (worth a try)

Compatibility: Iris 1.20.1 through 26.1; Oculus still untested (so far, test 1.20.1 + Oculus shades correctly).

常见问题

Foxy shader 支持哪些 Minecraft 版本?

Foxy shader 支持 Minecraft Java 版 1.20.1–26.1.2,共 21 个版本,可用的加载器:Iris / OptiFine。下载时注意选择和你游戏版本一致的文件。

Foxy shader 怎么安装?

光影需要先装 Iris / OptiFine。把下载的 .zip 文件(不用解压)放进游戏目录的 shaderpacks 文件夹,进游戏后在「选项 → 视频设置 → 光影包」里选中它。光影对显卡要求较高,卡顿可以调低光影设置或渲染距离。

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