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Color Cone

作者:xsoras

Multi-mode color blindness simulation shader.

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介绍

中文介绍正在准备中,下面暂时显示原文。

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Color Cone is a real-time color vision simulation shader designed to accurately reproduce how different types of color perception and color blindness affect visual output.


👁️ Supported Vision Modes

The shader includes simulation for:

  • Normal Vision
  • Deuteranopia (No Green Cone)
  • Protanopia (No Red Cone)
  • Tritanopia (No Blue Cone)
  • Deuteranomaly (Weak Green Cone)
  • Protanomaly (Weak Red Cone)
  • Tritanomaly (Weak Blue Cone)
  • Achromatopsia (No Cone Cells)
  • Blue Cone Monochromacy

Each mode transforms the rendered image to reflect the perceptual characteristics of the selected vision type.


Red Green Blue – Test

Deuteranopia (No Green Cone)

Deuteranopia

Protanopia (No Red Cone)

Protanopia

Tritanopia (No Blue Cone)

Tritanopia

Achromatopsia (No Cone Cells)

Achromatopsia


⚙️ How It Works

  • Applies cone response transformation matrices
  • Adjusts RGB channel sensitivity per vision profile
  • Simulates full dichromacy, anomalous trichromacy, and monochromacy
  • Runs efficiently in real time

🎯 Use Cases

  • Accessibility testing
  • Inclusive game & UI design
  • Educational visualization
  • Visual research & experimentation

🚀 Key Features

  • Single shader, multiple vision profiles
  • Fast and lightweight implementation
  • Easy integration into rendering pipelines
  • Accurate perceptual approximation

Color Cone helps developers, designers, and researchers better understand how visuals are perceived across different types of color vision.

常见问题

Color Cone 支持哪些 Minecraft 版本?

Color Cone 支持 Minecraft Java 版 1.14–26.3,共 48 个版本,可用的加载器:Iris / OptiFine。下载时注意选择和你游戏版本一致的文件。

Color Cone 怎么安装?

光影需要先装 Iris / OptiFine。把下载的 .zip 文件(不用解压)放进游戏目录的 shaderpacks 文件夹,进游戏后在「选项 → 视频设置 → 光影包」里选中它。光影对显卡要求较高,卡顿可以调低光影设置或渲染距离。

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