跳到正文

Anti Aliasing (TAA, FXAA)

作者:LoLip_p

Fix rendering aliasing (TAA, FXAA)

收藏

截图

介绍

中文介绍正在准备中,下面暂时显示原文。

ABOUT:

Fix aliasing on textures and object boundaries. It is designed to smooth out visual artifacts. It has two modes: FXAA and TAA. The first mode is faster, while the second is more accurate. There is also support for Distant Horizons.

Example 1: OFF/ON

GIF

When turned off, the image ripples and everything twitches, when turned on, the artifacts disappear.

Example 2:

VS

FAQ:

How is it different from other projects?

  • Fog support for all versions, new method FXAA and better performance than TAA Project.

What is the difference between FXAA and TAA?

  • FXAA is a simple and fast post-filter that blurs sharp edges, while TAA uses data from previous frames to produce a smoother image, especially when there is movement.
Part of the code, namely the implementation of TAA, was taken from TAA Project, so the license is MPL-2.0.

评论

登录后评论和评分

LoLip_p 的其他作品

查看全部 →