截图
介绍
中文介绍正在准备中,下面暂时显示原文。
Polychrome
Shader-style effects for vanilla Minecraft that stay light on your GPU. Polychrome is a resource pack that uses Polytone. It needs no shader loader.
Features
- God rays: light shafts from the sun and moon.
- Lens flare: flare when you look at the sun.
- Ambient occlusion (SSAO): darkens creases and contact points.
- Bloom: a soft glow around bright areas.
- Distance haze: blends far terrain into the colour of the sky at the horizon.
- Time-of-day colour grade: warm sunrise and sunset, cool night, with tint, saturation, contrast and exposure sliders.
- Vignette: darkens the screen corners.
- Water reflections: still water mirrors the sky, sun, moon and stars.
Polychrome adapts to your other resource packs. Sky and sun colours are sampled from the screen, and time of day follows the sun’s position.
Requirements
- Minecraft 26.3 (untested on previous versions)
- Polytone
Compatibility
- Sodium is supported.
- The water reflections replace the vanilla terrain shader, so they can conflict with other packs that also replace it. If that happens, set Sky Reflections to 0 in the config.
Installation
- Install Polytone.
- Put the pack in your
resourcepacksfolder and enable it. - Open the pack’s config screen to adjust the effects.
Configuration
Every effect has its own slider in the Polytone config screen, and setting a slider to 0 turns that effect off. Settings are grouped into God Rays, Lens Flare, Ambient Occlusion, Colour Grade and Water.
inspired & motivated by polyshader
常见问题
Polychrome 支持哪些 Minecraft 版本?
Polychrome 支持 Minecraft Java 版 26.3。下载时注意选择和你游戏版本一致的文件。
Polychrome 怎么安装?
把下载的 .zip 文件(不用解压)放进游戏目录的 resourcepacks 文件夹,进游戏后在「选项 → 资源包」里把它移到右边启用。

评论
登录后评论和评分