截图
介绍
3D Ores for Vanilla Textures. Just because Minecraft ores look kind of flat.
New Overworld and Nether ore models aim to enhance your mining experience.
Each block within this pack was designed individually with the aim to keep the new 1.17 ore texture variations while also introducing a subtle 3D aspect to each. This new 3D models add a couple additional pixels above the original vanilla ores and is designed to work in 1.17 and above.
Good news! This pack does NOT require Optifine or Fabric! But you may use them if you wish 🙂
This pack is complete but will receive updates as needed – I would love to hear back from what people think, how well or not it runs, and how it could be improved!
This pack does not provide the vanilla ore textures (as I have not edited them and these are property of Mojang). If you have a texture pack that replaces these then this pack will still load but the ores may look odd.
Does this work with shaders?
- Yes. I’ve added sample images for how they look in Complementary and BSL.
- Please leave a comment if you find issues with a shaders or a specific shader pack.
Does this lag my world out?
- Technically no, unless you run a potato. The models are a lot more detailed than Minecraft originals, by an order of magnitude, so it’s possible that some machines might have some lower FPS.
- If you see dramatic differences in your normal world with this resource pack then please leave a comment!
Can you make this pack work for X resource pack?
- Wont know till you try! Post a comment with the resource pack you use and I will attempt to create one (it must be downloadable from planetminecraft, curseforge or similar trusted site).
- I will try support the most popular packs but I cannot guarantee that any/all requested will be created.
常见问题
Ores 3D 支持哪些 Minecraft 版本?
Ores 3D 支持 Minecraft Java 版 1.17–1.17.1,共 2 个版本。下载时注意选择和你游戏版本一致的文件。
Ores 3D 怎么安装?
把下载的 .zip 文件(不用解压)放进游戏目录的 resourcepacks 文件夹,进游戏后在「选项 → 资源包」里把它移到右边启用。
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3D Ores for Compliance Textures. Just because Minecraft ores look kind of flat.
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