Non-obstructive Armor (With Mod Support)
Makes armor texture minimal in a way that doesn't obstruct player's skin. Has mods and trims support!
截图
介绍
Non-obstructive Armor
This resourcepack minifies armor in a way that keeps player’s skin visible. It tries to balance between armor readability and skin visibility. It supports armor from mods and armor trims!

Mod support
Currently, this resourcepack support these mods:
- Create
- Create: Aeronautics
- Create: Stuff ‘N Additions
- Create: Misc and Things
- The Aether
- Deep Aether
- Mekanism (Partially)
- Mekanism Tools
- Copper Tools & Armor Backport
- Tinkers’ Construct
- The Twilight Forest
- Unusual End
- [[Let’s Do] Vinery](https://modrinth.com/project/1DWmBJVA)
- Aquaculture 2
- Hybrid Aquatic
- Born in Chaos
- The Bumblezone
- Supplementaries

More screenshots in The Gallery
Notes
Tinkers’ Construct
Tinkers’ Construct has a lot of materials that only used if some mod adds it in some way. In example if some mod adds electrum ingots, Tinkers’ Construct will make it usable in gear tinkering.
But if you playing a mod or modpack that particularly adds its own material to Tinkers’ Construct, you could need to generate armor textures for it.
/tconstruct generate part_textures all
Use this command to generate a resourcepack that features un-obstructive armor for such materials. Note that it could not work for textures that use custom generation settings or were created manually.
Mekanism
Only hazmat suit was made to be un-obstructive due to technical limitations
常见问题
Non-obstructive Armor (With Mod Support) 支持哪些 Minecraft 版本?
Non-obstructive Armor (With Mod Support) 支持 Minecraft Java 版 1.20–26.2,共 23 个版本。下载时注意选择和你游戏版本一致的文件。
Non-obstructive Armor (With Mod Support) 怎么安装?
把下载的 .zip 文件(不用解压)放进游戏目录的 resourcepacks 文件夹,进游戏后在「选项 → 资源包」里把它移到右边启用。
CSQRB 的其他作品
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