截图
介绍
I discovered that blocks can use the “item/generated” model that most items use to extrude 2D textures into 3D models and found that it works pretty well when it replaces the “block/cross” model. It makes all the flowers and grass and related models be flatter… but also thicker? Anyway this is just a proof of concept, there are some exceptions that I don’t know how to convert to this style:
Chains use two different textures so I’d have to make a custom 3D model for it to work.
Firefly bushes and open eyeblossoms have emissive parts so I’d also have to make a custom model for those.
Blocks that have a cross as part of them have not been changed, such as campfires and azalea bushes.
Everything else should be covered, and made more voxelized.
If you want me to really commit to this style and update the pack then let me know in my Discord server
常见问题
Extrudify 支持哪些 Minecraft 版本?
Extrudify 支持 Minecraft Java 版 1.13–1.21.7,共 42 个版本。下载时注意选择和你游戏版本一致的文件。
Extrudify 怎么安装?
把下载的 .zip 文件(不用解压)放进游戏目录的 resourcepacks 文件夹,进游戏后在「选项 → 资源包」里把它移到右边启用。
Inferno31415 的其他作品
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