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Enchantment Glint Normalization

作者:dqwertyc.dev

Normalizes enchantment glint strength between normal, dyed, and trimmed items.

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介绍

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Have you ever noticed that the enchantment glint effect shines stronger on dyed and trimmed items? This is a longstanding bug first reported in 2019 (https://mojira.dev/MC-166101) that has only gotten worse with the addition of trims and custom compound textures.

This resource pack normalizes the glint amount across normal, dyed, and trimmed items – though compound item models with more than three textures will still be brighter.

It also uses a series of pack overlays to make it so the same pack should work on every major version from 1.17 to 1.21.11.

comparison of helmets with pack off (top) and on (bottom)

常见问题

Enchantment Glint Normalization 支持哪些 Minecraft 版本?

Enchantment Glint Normalization 支持 Minecraft Java 版 1.17–1.21.11,共 29 个版本。下载时注意选择和你游戏版本一致的文件。

Enchantment Glint Normalization 怎么安装?

把下载的 .zip 文件(不用解压)放进游戏目录的 resourcepacks 文件夹,进游戏后在「选项 → 资源包」里把它移到右边启用。

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