截图
介绍
A collection of many tweaks and additions I have made to the default textures over the years can be found here. Some examples would be colored Axolotyls, visible Suspicious Stew effects, semi-transparent burning UI, higher banner resolution on shields and many more.
This is a hobby project of mine so it sometimes takes me a while to update it to new versions.


I haven’t been able to find anything similar to the Prior Work Penalty (number of times an item has went through an anvil) feature on anywhere else. I have only ever seen it on mods or plugins. To use it, simply put any item on an item frame and hold down your SNEAK key, the number of anvil uses will be visible. (Diminished Textures are also visible in the image below)

As of 1.21.5, all of the item textures are fully functional in _Vanilla_. Some block based features such as Connected Textures will still require Optifine or Sodium&Continuity to function.
A full list of features and the changelog can be found as text files inside.
I didn’t make a GitHub for this so sadly there isn’t a place I can ask for feedback.
I hope you enjoy.
常见问题
Actually Playable Pack 支持哪些 Minecraft 版本?
Actually Playable Pack 支持 Minecraft Java 版 1.20–1.21.11,共 16 个版本。下载时注意选择和你游戏版本一致的文件。
Actually Playable Pack 怎么安装?
把下载的 .zip 文件(不用解压)放进游戏目录的 resourcepacks 文件夹,进游戏后在「选项 → 资源包」里把它移到右边启用。
评论
登录后评论和评分