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Vulkan Mobile

作者:MaxJubayerYT

A modpack for mobile Java Edition players on Amethyst/Mojo Launcher with Vulkan API!

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介绍

中文介绍正在准备中,下面暂时显示原文。

Vulkan Mobile

This Modpack is based on Pojavly Optimized with additional mods that make it possibe to run Vulkan API on Andorid Java Launchers

About ArtVK (that this modpack has)

ArtVK is an experimental Blaze3D backend implementation that uses Vulkan 1.0 with optional extensions.

Goal
The main goal of this project is to bring the benefits of Vulkan (such as explicit synchronization and resource management, better render pipeline control) to older and less featureful graphics adapters.

Current status
Performance is close to the stock Vulkan backend on Intel Tiger Lake iGPU
Compatible with Adreno 5xx+, Mali GPUs (PowerVR graphics have issues)
Memory usage is higher compared to the stock Vulkan backend due to the game’s frequent descriptor set updates
Render distance is limited to 8 chunks because the descriptor set allocator is not mature enough
Compatible with Sodium and Distant Horizons
Contribute
Human-made code contributions are always welcome, however we are also looking for people with old (and mobile) devices, weird buggy drivers and such to test our mod. Make sure to try it and report any issues you experience on the issue tracker

Vulkan Mobile

Vulkan Mobile is specifically made for the Amethyst/Mojo launcher, but it will also work fine on desktop launchers or even on iOS. The idea behind this modpack was to bring together some of the best optimization mods that have been tested and proven to work within the Amethyst/Mojo launcher.

This modpack is based on Fabric, so further mods can easily be added on top of this.

In case you are experiencing any issues with this modpack, support is available on the Discord server for the modpack. Simply drop your issue on the Discord server, and someone will assist you.

This modpack contains the following:

包含的模组 27 个

绿色边框的模组本站有收录,点进去看中文介绍;其余跳转到 Modrinth。

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