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Wild Behavior

作者:KingAlbert

COMPLETE Overhaul of Mob AI making them Realistic

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介绍

中文介绍正在准备中,下面暂时显示原文。

Wild Behavior is a Minecraft Mod that completely overhauls the way animals act in minecraft, making it far more realistic than vanilla. Everything is configurable for your liking!

Sheep, pigs, horses, all passive animals will now flee from you, and move in large herds, moving across the land and grazing. You will never find them simply standing around anymore unless they are eating.

Wolves now move in packs and attack passive animals and players, but will flee if you catch a lone-wolf off guard. Villagers are kind, but will now fight back when attacked, and Iron Golems will protect them from hoards of wolves and the occasional Bear.

There are several different settings for the Mod making it highly configurable.
See Images for those command options. The settings are saved in the world file, and can be tweaked depending on the world!

Sponsored by briskData

Wild Behavior Commands

commands:
/wildbehavior info [mob]                                                    – Lists current behaviors attributed to mob

/wildbehavior set [mob] [behavior] [true/false]                    – Turns on or off behavior of mob

/wildbehavior reset [mob]                                                – Resets mob behavior

/wildbehavior player [playername] [behavior] [true/false]    – Changes player relation to mob behavior

/wildbehavior toggle      – toggles Modded Mob AI for a single mob. leave blank for All.

Behavior Settings:
    
    aggressive – attacks players and passive animals

    confidence – How many of an animal it takes for them to want to attack you. (Wolves are 2. 1 Wolf will run away, 2 will attack)

    damage – the damage an animal can deal

    defender – Defends nearby passive animals and players, naturally aggressive twords aggressive mobs.

    fightback – Fights back when damaged

    herd – Animals look for the “group” herd together, and walk together long distances, occasionally stopping to rest and eat

    herdspeed – The speed the animals move when herd is enabled.

    passive – Makes an animal passive, naturally fearful of aggressive animals

    passive_fear – Controls whether or not a player or animal is feared by passive mobs (INCLUDING VILLAGERS. Villagers are Passive but no Player_Fear)

    player_fear – Makes a mob fearful of players

    speed – The Maximum speed which an animal can run, and will go when trying to escape a player or aggressive animal.

    WeaponScare – Mob flees nearby explosions, or flying arrows.

常见问题

Wild Behavior 支持哪些 Minecraft 版本?

Wild Behavior 支持 Minecraft Java 版 26.2,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。

Wild Behavior 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅服务端。

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