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Weapon Throw Lite

作者:dainxt

Weapon Throw Port to Fabric

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介绍

中文介绍正在准备中,下面暂时显示原文。

About It

This mod adds the ability to throw your axes and swords. Useful if you want to finish a mob or just want to have some fun.

 

(Requires Fabric Api 0.39.2 or above and Cloth Config Api)

 

Same project but for Forge:

https://www.curseforge.com/minecraft/mc-mods/weapon-throw

 

External Spotlight

 

Features

Enchantments

  • Throw Enchantment: Increase throwing damage.
  • Grounded Edge Enchantment: Chance to Apply weakness to near enemies on landing.
  • Conccusion Enchantment: Chance to Apply Nausea and Slowness.
  • Gravity Cursed Enchantment: Your weapon defies gravity. It will never fall until touch a block.
  • Return Enchantment: Loyalty for common weapons.

 

Others

  • Using Fire Aspect on weapons lit near enemies.
  • Throwing Physics: Well, its not so advanced.
  • Configurable!: Can modify general aspects like hud charge displacement, damage, range and disable enchantments.
  • Tools can interact at impact, so pickaxes, shovels and axes breaks blocks based on their tier.

 

Experimental Features

Most of this features are on the works or are just for curious people. As any of these can be disabled on config.

  • All items can be throwed, as bonus each item will have special properties at throwing

 

Use Method

Use Throw KeyBind (R by default)  to launch your axes and swords!

Holding KeyBind adds more power at cost of exhaustion.

 

Damage Calculation

 For those would like to tweak the numbers by throwing weapons.

Equations used for damage calculation.

 

Base Damage=Flat Weapon Damage

Base Velocity=Weapon Attack Speed

Base Exhaustion=1/(Weapon Attack Speed)

0 (No charge)≤ModularThrow≤1,0 (Fully charge)

0≤Stack Size≤64 

Tool Modifier=Depends if it is an Sword, Pickaxe, Shovels, Hoes, Axes

 

The model for total damage and exhaustion is

Total Damage=( BaseDamage*(BaseDamageMultiplier+ModularThrow*ModifiedDamageMultiplier)+StackSize*StackModifier ) * Tool Modifier

Total Exhaustion=( BaseExhaustion*(BaseExhaustionMultiplier+ModularThrow*ModifiedExhaustionMultiplier)+StackSize*StackModifier ) * Tool Modifier

 

The model for total velocity

Total Velocity= ( BaseVelocity*(BaseVelocityMultiplier+ModularThrow*ModifiedVelocityMultiplier)-StackSize*StackModifier ) * Tool Modifier

 

Example of an Diamond Sword (Using default modifiers (5.1) and fully charged)

Base Damage = 6 Damage Points (3 Hearts)

Base Velocity = 1.6 Full Attacks/Second

Base Exhaustion = 0.63 Exhaustion Points (0.16 Half Drumsticks)

(Half Drumsticks Loss = Exhaustion Points/4)

Stack Size = 1

Tool Modifier = 1.0

 

Total Damage=( 6*(0.25+1.0*0.5)+1*0) * 1 = 4.5 Damage Points (2.3 Hearts)

Total Exhaustion=( 0.63*(0.075+1.0*2.0)+1*0.01) * 1 = 1.31 Exhaustion Points (0.33 Half Drumsticks)

Total Velocity= ( 1.6*(0.25+1.0*0.4)-1*0.005) * 1 = 1.04 Blocks/Tick

 

 

Community Contributions

Simplified Chinese Translations by qsefthuopq

常见问题

Weapon Throw Lite 支持哪些 Minecraft 版本?

Weapon Throw Lite 支持 Minecraft Java 版 1.17.1–1.18.2,共 2 个版本,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。

Weapon Throw Lite 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

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