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Villager Ideology

作者:dfens99

Villagers join nations, elect parties, and radicalize their politics — left, right, and everything between.

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介绍

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Summary

Ever wanted your villager trading hall to also be a fragile political coalition? Villager Ideology gives every villager a political ideology — Communist, Anarchist, Progressive, Green, Moderate, Libertarian, Conservative, Reactionary, or Fascist — and lets nations, parties, and elections emerge naturally from how happy (or miserable) your villagers are.
Neglect their needs and watch a village radicalize. Run a propaganda campaign to swing an election. Found your own nation, register competing parties, and track approval with a polling sheet. It’s part vanilla-plus villager mod, part low-key political simulator. See the wiki for more details.

Major Features

Villagers spawn in with a semi-random ideology. Non-nitwit villagers are typically moderate, but can lean slightly progressive or conservative. Nitwit villagers are always either extremely far left or extremely far right. Two new villager professions have been added: the capitalist and the worker. The worker has no trades but can be hired by a capitalist. The capitalist’s trades improve with more nearby workers (but he’ll refuse to trade at all if he notices a nearby competitor!). Villagers also can belong to nations. Nation-less villager’s automatically join other villager’s nations.

Mod Items

Polling Sheet

This is the most important item in the mod. Right-clicking a villager with a polling sheet displays their current mood, political affiliation, needs, and more.

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Propaganda

Right-clicking a villager with propaganda will alter their political affiliation or happiness depending on the specific propaganda piece.

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Dumbifyer

Right-clicking a villager with a dumbifyer will turn them into a nitwit.

Educator

Right-clicking a nitwit villager with an educator will turn them into a regular unemployed villager.

Nation-Changer

Right-clicking a villager with the nation changer will change the villager’s nation to the custom name of the Nation-Changer item. Use /rename while holding the item to set the nation.

Emerald Block

This block is used to give Villagers the Capitalist profession. Capitalist villagers will automatically seek out unemployed villagers to hire them during certain times of day.

Villager Mood

Mood alters ability to trade and ideological shift over time. Once per day, mood will shift, and ideology will have a chance to shift. Villagers will change their ideological stance depending on their happiness, job, and the ideology of the ruling party.

Basic Needs

Villagers require a bed, a job, and to not be overcrowded. If a villager is homeless, unemployed, or packed into a room with too many other villagers, they will lose happiness over time.

Luxury Needs

Villagers can increase happiness beyond content by having luxury needs met on top of their basic needs. Luxury needs include being social (gathering around a bell), feeling protected (proximity to an iron golem), being good at their job (level 4 or higher), being self-employed (not a nitwit, unemployed, or worker) and being a nitwit (nitwits are happier on average).

常见问题

Villager Ideology 支持哪些 Minecraft 版本?

Villager Ideology 支持 Minecraft Java 版 1.20.1–1.21.1,共 2 个版本,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。

Villager Ideology 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

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